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  1. #341
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    You know what I never understood?
    Why is it that if a job ppl don't play is obviously OP they will say how it needs to be nerfed, but when it's a job they do play, or in this case a job that they know makes life stupid easy, they talk about how it's already too weak and other jobs just need to be made stronger to compensate.
    IMO they aren't gimping WAR, just making it reasonable, it's still gonna be the only job that can dual-role effectively and easily. It's going to remain a solid tank option, and become a better DD, wake up that's not a nerf.
    That's like saying that BLM losing some of it's AoE dmg output so it can't 1~2 shot most mobs and actually runs a risk of dying when it pulls hate on any mob, not just "bosses", would make it not worth playing.
    People whine at any patch, the ones that claim to be "flexible" "good" "elitist" players are always the loudest because their easy mode is getting destroyed, if your road to elite was figuring out that war+whm+blmx6 made for fast runs, sorry you aren't elite. People that can make any party setup (within reason of course) work, that's "flexible" "good" "elite". Saying oh yeah we're only 3/8 for Ifrit but if you can't blm or whm you can't come is pathetic playing not elite playing.

    My rant side noted:
    http://forum.square-enix.com/ffxiv/t...l=1#post668929
    http://forum.square-enix.com/ffxiv/t...l=1#post659711
    (1)
    Last edited by Enfarious; 04-29-2012 at 08:22 PM.

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  2. #342
    Player
    rekijitsu's Avatar
    Join Date
    Mar 2011
    Posts
    45
    Character
    Rekijitsu Taiyou
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I honestly think Warriors are in the sweet spot right now, and other classes need to be on par or better at certain things:

    DRG and PUG need to be able to dish out better damage for the animation locks they suffer with zero survivability
    PLD needs Buffed, in many ways. Extra HP and AOE threat would help.

    Warriors are designed as an AOE tank of sorts... kind of nice really in that it fulfills a "niche". PLD should be buffed to handle Single target better than anything, and have the best Single-target mitigation in the game. This is a problem with PLDs, not WARs.
    (0)

  3. #343
    Player
    rekijitsu's Avatar
    Join Date
    Mar 2011
    Posts
    45
    Character
    Rekijitsu Taiyou
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Little concerned the game will now become focused on stacking BRD/BLM/DRG and a PLD now.

    Nerfing WAR isn't the answer, because it's a viable thing to bring as opposed to a BLM or BRD. Buffing PLD, DRG, and PUG (to a lesser extent), is.
    (1)

  4. #344
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    I think WAR is the only job that fullfill its role so far.
    WAR shouldn't get any reduce in their AOE damage output, but rather, each jobs should develop better skill to enhance their role. (except WHM BLM)
    (1)

    FFXIV : ARR all instance boss gameplay video can be found here..
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  5. #345
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Steel cyclone it's way too convenient, as they said, that why they nerfing it (it's an old story: do you remember storm's path?), but while they nerf it they pimp damage output from other's sources. This is hardly a nerf, but a balancing issue.
    Regarding DD, mnk it's fine like this, DRG need some tweak
    (1)

  6. #346
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by yukikaze_yanagi View Post
    Steel cyclone it's way too convenient, as they said, that why they nerfing it (it's an old story: do you remember storm's path?), but while they nerf it they pimp damage output from other's sources. This is hardly a nerf, but a balancing issue.
    Regarding DD, mnk it's fine like this, DRG need some tweak
    Agreed, it's not a nerf, it's just a shift of focus to try to get people to use WAR's non-tanking abilities while making it where it doesn't destroy PLDs tanking viability in the process. Berserk is actually somewhat useful on Garuda since a majority of her abilities are predictable and easily avoided, I'd love to see what kind of output I could do once they buff up Whirlwind and Berserk in 1.22b.
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  7. #347
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Steel Cyclone is shitty on DD War, you miss damage buff for not using Rampage.
    (1)
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  8. #348
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by KumaAkuma View Post
    Steel Cyclone is shitty on DD War, you miss damage buff for not using Rampage.
    Yeah, it doesn't deal a whole lot of damage without a full Rampage. I can't break 500 against Garuda's Razor Plumes, though the range on it is great.
    (0)

  9. #349
    Player
    Isaaru's Avatar
    Join Date
    Mar 2011
    Posts
    650
    Character
    Leif Gehrman
    World
    Hyperion
    Main Class
    Fisher Lv 50
    As a DPS WAR I can say that Berserk and Whirlwind buff will actually be more appealing. They said will be adjusting Collusion and Steel Cyclone. My guess is that Steel Cyclone's nerf will probably be a reduced damage gain from rampage which would actually be very reasonable seeing how it does insane damage and has an insane crit rate.

    As for Berserk buff, I am ok with whatever they do because a DPS WAR is great as is. I do some awesome damage on Garuda.
    (0)
    http://mercsxiv.enjin.com/home

  10. #350
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    I will admit that what SE has hereby proposed to do with Warrior seems intriguing, so I will wait till the patch comes out. However, if I cannot tank as Warrior, then I will never ever tank on Paladin/Gladiator either and so just like Lancer/Dragoon, I won't touch it ever once I get it to 50.
    (0)

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