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  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by SwordCoheir View Post
    But another issue arises altogether, they can give us all the enmity boosts they want but once that hate cap is reached your doing little more than taking the blows for the group. Which is fine and all, but if you can't generate more hate, and your not really doing a fraction of the damage the DD's are, everyone else can easily catch up and cap hate then things get messy.
    Wait, wait, wait. XIV also suffers from enmity cap?

    I was under the impression that they had learned that capping hate/threat/enmity is a stupid idea because your dynamics go out the window once the cap is hit, and had thus favored a system where enmity decays at a set rate for DPS and a slower rate for tank classes.
    (0)
    Last edited by Duelle; 05-01-2012 at 05:57 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by SwordCoheir View Post
    That's actually where problem lies, the base damage of our weapons affect our damage output affecting, our enmity generation (especially with Fast>Flatblade) as a whole very significantly. If my PLD is only doing a 100 damage 2 step combo with a 4.6x enmity boost do you think it would hold out long against a DDs who's doing 3 step combos for 3x-4x our damage each WS.
    thats why PLD need more enmity generation than WAR, but not from damage

    Quote Originally Posted by SwordCoheir View Post
    Yes we got spike hate abilities like Wardrum, Flash, Rampart, and Voke to help close that hate gap, and other jobs have enmity reducing abilities to help make it manageable, but those recast timers catch up to us eventually causing problems.

    But another issue arises altogether, they can give us all the enmity boosts they want but once that hate cap is reached your doing little more than taking the blows for the group. Which is fine and all, but if you can't generate more hate, and your not really doing a fraction of the damage the DD's are, everyone else can easily catch up and cap hate then things get messy. So the mob isn't dead, hate is bouncing around, and your not even taking blows what else is there for you to do really? At least with a little damage boost to our weapons it would help with enmity generation, make our damage at least a little less pathetic, contribute more to taking out the mob before hate cap is reached, and help avoid such a scenario when/if they give us that challenging content people have been begging for.
    In a normal party setting, how often is the hate cap reached? I'd vote to remove the cap.... but even with it in, it's a theoretical limitation
    (0)

  3. #3
    Player
    knite23's Avatar
    Join Date
    Nov 2011
    Posts
    188
    Character
    Sykotic Knite
    World
    Balmung
    Main Class
    Archer Lv 60
    ooooo you just got told son
    (1)

  4. #4
    Player
    Aion's Avatar
    Join Date
    Mar 2011
    Posts
    966
    Character
    Aion Zwei
    World
    Masamune
    Main Class
    Gladiator Lv 54
    Damn only can like once
    (1)
    Aion Zwei - Masamune

  5. #5
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Dzian you left out that Vengeance also feeds WAR DPS on top of it's 50% mitigation.
    So yeah you nailed the rest ^^
    (1)

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
    Linkshell: http://sd-is.guildwork.com
    Rig: https://www.dropbox.com/sc/jv56yukhpi7413q/gQTzd-DS9y
    FX-8150 @4.1GHz; 8Gigs ripjaws @1600; OCZ Vertex 3 128GB SSD; WDC 1TB HDD;
    XFX Radeon HD 7970;

  6. #6
    Player
    Cenewulf's Avatar
    Join Date
    May 2012
    Posts
    139
    Character
    Cenewulf Blacksword
    World
    Hyperion
    Main Class
    Gladiator Lv 58
    I just want to play a class where i wont get booted because i'm playing what i want to play and what I play actually does my job. hopefully time i manage a 50 paladin the class will be useful.
    (1)

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