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  1. #1
    Player
    Lorika's Avatar
    Join Date
    May 2024
    Posts
    385
    Character
    Kaeline Artelus
    World
    Phantom
    Main Class
    Gunbreaker Lv 74
    Quote Originally Posted by Averax View Post
    I mean, I'm not healing anymore. Not because of the strike, but because the role is so incredibly boring that i can't stand to do it anymore, after being a healer main for years. I realized i was only having fun when content was new and mistakes were being made, because otherwise there's not enough damage happening to make me feel like i'm contributing anything.

    That itself wouldn't be a problem if the dps rotation for healers wasn't just one button 90% of the time.
    Like i said many time : having a DPS rotation as a healer won't fix the problem.

    As it stand right now, having a rotation will just transform us into a 3rd rate DPS that will still do less damages than tank.
    What need to be fixed is how mit/shield/tank self-sustain work... Unless a series of nerf and adjustement are done to make healing more relevant, adding or modifying skills won't change nothing in the end : healing will still be easy and boring.... And a DPS rotation would juts be like putting a painting/poster on a wall to hide the big hole caused by mold in it.

    And for those who will say : do both.
    Nope. What the point of having a shiny new DPS rotation if, in the end, we won't use it because the healing requirement has gone up and don't leave us the time to realy use it.
    (1)

  2. #2
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,075
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Lorika View Post
    Like i said many time : having a DPS rotation as a healer won't fix the problem.

    As it stand right now, having a rotation will just transform us into a 3rd rate DPS that will still do less damages than tank.
    What need to be fixed is how mit/shield/tank self-sustain work... Unless a series of nerf and adjustement are done to make healing more relevant, adding or modifying skills won't change nothing in the end : healing will still be easy and boring.... And a DPS rotation would juts be like putting a painting/poster on a wall to hide the big hole caused by mold in it.

    And for those who will say : do both.
    Nope. What the point of having a shiny new DPS rotation if, in the end, we won't use it because the healing requirement has gone up and don't leave us the time to realy use it.
    We used to have more intense healing and a dps rotation on healers. SE just removed all that. Healer wasnt even the role that needed to be bribed with mounts to get played back then.
    (11)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  3. #3
    Player
    Lorika's Avatar
    Join Date
    May 2024
    Posts
    385
    Character
    Kaeline Artelus
    World
    Phantom
    Main Class
    Gunbreaker Lv 74
    Quote Originally Posted by Saraide View Post
    We used to have more intense healing and a dps rotation on healers. SE just removed all that. Healer wasnt even the role that needed to be bribed with mounts to get played back then.
    Yeah, i know, i remember the ton of DoT that SCH had in the past (when it was still really tied to what used to be a job called SMN)

    Quote Originally Posted by TheDustyOne View Post
    Soloing MSQ, Fate farming, casual content that by design will require less healing than harder content,.
    *think hard*... Nope, sorry, i don't recall any solo content that can't done while sleeping with an actual healer.
    And for Fate.... Seriously.... What the point to use any others job than a tank for doing them right now?
    (0)
    Last edited by Lorika; 05-16-2025 at 03:13 PM.

  4. #4
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    650
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Lorika View Post
    And for those who will say : do both.
    Nope. What the point of having a shiny new DPS rotation if, in the end, we won't use it because the healing requirement has gone up and don't leave us the time to realy use it.
    Soloing MSQ, Fate farming, casual content that by design will require less healing than harder content, healing downtime that will inevitably be there to allow for recovery periods unless you want to force absolute perfect play in healing, when average ilvl inevitably goes up during a tier.

    Square promised "high healing uptime" since Shadowbringers and haven't delivered. We will always have time to DPS on healer in this game.

    There will never be a moment in this games design that will result in having such high healing uptime that would justify a single nuke and dot kit. We absolutely need more to heal than now, but we will also need extra attacks for the inevitable healing downtime. Even if there was such high healing uptime, an extra DPS spell would still make MSQ less of a slog on healer.
    (6)