Can't believe I ever noticed the healerstrike or lack of healers thereof
Can't believe I ever noticed the healerstrike or lack of healers thereof
A fool only stays a fool if they refuse to listen and learn. If you listen and learn then foolishness can turn into wisdom.
Maybe for (as the usual) vocal squeaky wheels thinking they made any progress, but I don't think they ever got enough grease.
There was no shortage that I noticed, and didn't matter which job I played, raids were being filled as fast as you joined them.
Maybe we'll see some needed changes in 8.0 perhaps? No one knows, really. I didn't necessarily disagree with that movement, because legitimate concerns are brought up, but denying access to a job completely to affect others wasn't really noticed in the actal game. I don't believe large percentage of players visit this forum, myself included except once in a while. After the nausea subsides every 6 months or so.
Last edited by Greyhawk; 05-15-2025 at 07:00 AM.
I did not precipitate in the Healer strike because I see it as counterproductive to force people to work without you when the goal is to show that you are needed.
But the way it is going no one really believes that 8.0 will bring any meaningful change. It still has to work with the current encounter desinge which in the first place is at fault that jobs get dumbed down.
So in a way I gonna join the Healer strike by giving up on this game entirely devs have shown they have 0 intent to change the way it is going. Back when I still believed the devs are at least working towards appeasing the complains of homogenization and die Rouletts dayli with the fill in option on to help people getting Dungeons,Trials etc. But since 7.2 I barely log in anymore and when then only to help a friend with certain content.
It never was a thing.
You had a 10k long thread of people saying "Let's not queue for stuff, that'll show 'em", but then nothing happened at all.
It is/was all bluster of a vocal minority.
The healer strike was never an actual strike. Just people voicing discontentment with the state of the role.
SE should probably be more concerned about the wider player strike than the healer strike. We're back to Stormblood numbers. :/
The goal was to show how boring healing is while also exposing just how cosmetic the role is. In every optimization setup, what's the first role to go? Healers!
I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
I don't really think there was ever a strike.
It's a combination of things that sort of kicked it off, so to speak, from what I remember..
Firstly, it was just a mountain of people that have been discontent with healers for a while (whether rightly so is not for me to judge), and then some guy making a thread that kind of just gathered everyone in one place on a general discussion, which I think was a consequence of some people doing the dungeons in the media tour for Dawntrail without a healer, despite, even though the dev team were supposedly aiming to make everything more stressful generally. Then it really gaining more public traction as a result of it sort of being intertwined with previous point about media tour, in addition to the game effectively being in a perpetual bore at the end of the expansion, so people were just looking for a topic, and at the time that happened to be the topic.
So, it never really was a thing, just a thread of people airing their grievances.. So never was, never will be, and to be honest the people that cared enough to make or contribute to the thread in the first place have probably come to the stark realization that Square Enix just really doesn't care.
Cosmetic is an apt description for the gameplay of any class, to be honest.
Didn't really affect the game but it did spread awareness of healer issues in the community. I think it's more a result of being bored with the game rather than being bored with healer gameplay.
It never was a meaningful thing to begin with. The number of people involved are barely the proverbial grain of sand on the beach compared to the size of the playerbase, and even within that little group, there was no united message (but plenty of straight-up contradictions). The changing goalposts, changing rationales...ultimately, it felt like a small group of people that just wanted to be the center of attention for the sake of being the center of attention.
No one’s going to read 1100 pages of that thread, especially when a few hundred of them are bickering and a couple people commented enough to take up 50 pages by themselves.
I think the idea of a lack of a unified and cohesive argument holds true.
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