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  1. #1
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    I think dot as their main damage spell
    Spell that accelerates/slows/instantly tick all the dot damage with a dmg bonus would make it more “workable” in XIV combat system?
    (1)

  2. #2
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,313
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Misutoraru View Post
    I think dot as their main damage spell
    Spell that accelerates/slows/instantly tick all the dot damage with a dmg bonus would make it more “workable” in XIV combat system?
    I like this concept.

    One single dot that can manipulated differently with time-based spells. You want faster ticks, or slow ticks through 2x the length. If procs are generated via this dot, there can be granularity in haste/slow applications.

    Maybe Haste can be applied to the time mage themselves, making faster casts that hit for less, for movement.

    Spells known by Time Mages in the FF franchise:
    - Haste
    - Slow
    - Stop
    - Gravity (though that's already AST territory)
    - Comet
    - Levitate
    - Quick
    - Teleport
    - Old
    (0)

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