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  1. #111
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Gurgeh View Post
    Well... I tell I lie. I did try the SB tower jumping puzzle it seemed impossible, at least on my controller. I made no consistent progress after two days and had miles to go.
    I'm bad at it. AND IT'S NOT FUN ANYWAY for me. I enjoy improving at things. This I do not enjoy getting better at.
    There is nothing unusual, or odd about liking Alpha 3 normal, or ShB Ex1 blind, but not liking jumping puzzles.
    Nothing at all.
    And if you think that is odd and unacceptable, then just <insert correctively disparaging comment aimed at you, here>
    Dev seems to take note on the jumping puzzle. DT one is way easier. I finish DT one in 15 minutes have yet finish SB one.
    DT one feel shorter and more forgiving, at least once you reach the top and you are done. I have reach the top on Kugane a few time but land the wrong spot and all the effort gone
    (2)

  2. #112
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Misutoraru View Post
    Dev seems to take note on the jumping puzzle. DT one is way easier. I finish DT one in 15 minutes have yet finish SB one.
    DT one feel shorter and more forgiving, at least once you reach the top and you are done. I have reach the top on Kugane a few time but land the wrong spot and all the effort gone
    try this:

    blue mage
    self destruct
    get rezzed on top of lamp post.


    sprint is required to reach the lamp post by jumping.
    (1)

  3. 04-29-2025 09:24 PM
    Reason
    Maybe they were being genuine. Who can tell.

  4. #113
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    674
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by s32ialx View Post
    * head pets * I am sorry that people have treated you poorly.
    Aidrogue. For what it's worth if this person isn't being genuine they're a twat. But maybe they are being genuine, in which case 'cool'.
    That's what the game used to be like. Someone said something nice, and you "didn't" think they were probably being a total republican.
    (0)

  5. #114
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,421
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    So far, what did I learn from this (I am not being ironic)

    1) Some people cannot accept that a piece of content has content for multiple audiences of the player spectrum even if it's totally optional and doesn't affect them in any way.
    2) Some people don't like that doh relics are gated behind expert recipes, at least in the past when it was not avoidable.
    3) Some people don't have a problem with CE as a whole, their actual problem is with baseline crafting requirements. This is because they have never interacted with actual crafting beyond using community macros or going for society quests and customs. Alternatively, people may want crafting to be easier and more accessible.
    4) Crafting still has a relatively high floor and accessibility for a good chunk of the playerbase. It's all but obvious to get from leveling crafters with catch up mechanics to actual baseline recipes. It's all but obvious with all the information to gather on how to meld, what to meld, what are thresholds, what budget one wants to invest into it, and finally finding the macros for endgame recipes. It's all but obvious how a crafting rotation should be built and how every crafting ability interacts within the whole.
    5) Using loaded words like casual and midcore was not a good idea.
    (2)
    Last edited by Valence; 04-30-2025 at 12:18 AM.

  6. #115
    Player
    Minali's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    595
    Character
    Minali Flo'uf
    World
    Twintania
    Main Class
    Ninja Lv 100
    One random advice because I have seen it mentioned a few times:

    You can change the colour of the node text so it's not white on white anymore. It's not super obvious though. It helped me a lot, I had also big issues seeing the nodes.

    Check the character settings for the name plates and look for "object". Should be the third or fourth tab. This is the setting for all sorts of, well, object texts, like "Aetheryte", "Summoning Bell" but also crafting nodes.
    (1)

  7. #116
    Player
    Gwenkatsu's Avatar
    Join Date
    Jun 2024
    Posts
    288
    Character
    Gwenkatsu Furokane
    World
    Shiva
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Valence View Post
    5) Using loaded words like casual and midcore was not a good idea.
    As it never is. Ask 10 people for their definition of any of these terms, and you will get 11 different answers.
    (3)

  8. #117
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,692
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valence View Post
    snip
    I will 100% agree with the more casual minded players here that crafting has a very high inbuilt floor of what you need to make it even functional. By and large scrip gear just doesn’t cut it like it used to, as far as I’m aware current orange scrip gear with food can’t even see 7.2’s raid gear meaning ONLY everseekers can see it. Pentamelding can either be very expensive or require a lot of time investing in different things that aren’t immediately obvious. IS provides materia, so does custom deliveries and beast tribes, but constantly doing them every day to build up a stock of materia can be hard to understand what activities are worth doing and how often to do them. On the gatherers side spiritbonding is generally your go to but nobody tells you that the lower ilvl gear in the same bracket spiritbonds faster (so thunderyards will always spiritbond faster than everseekers) and the rate of spiritbonding while reliant on how overmelded you are is agnostic to what is actually melded (so having BIS melds gives the same spiritbonding rate as having 5 tenacity materia)

    Expert crafts as well are in my eyes a fantastic system built on a flawed base. Every single condition on experts besides normal is functionally a different version of exactly the same thing; a conditional CP gain based on action priority. HOWEVER the flaw comes in the fact that base crafting doesn’t actually teach you why any of the actions work the way they do and why. I can think of a few actions absolutely core to expert crafts that normal crafts don’t care about at all

    1) prudent touch- it’s your main method of inner quiet stack generation in experts but is basically completely unused in normal due to prevalence of waste not
    2) rapid synthesis/hasty touch- to someone who’s never done experts why would they ever think actions that can straight up fail are remotely useful?
    3) observe- observe as a combo action into advanced is unused in normal and good omen only existing in experts is another highly useful action that doesn’t get used in normal

    It’s hard to expect people to learn experts when normals don’t teach you why crafting skills work the way they do
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #118
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,038
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    I just find it funny that people complain about the gear requirements for crafting now, after the rework in ShB dumbed them down to the point where they are entirely reliant on gear.
    (1)

  10. #119
    Player
    s32ialx's Avatar
    Join Date
    Jan 2016
    Posts
    209
    Character
    Tiabeanie Starwhisper
    World
    Behemoth
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Gurgeh View Post
    Aidrogue. For what it's worth if this person isn't being genuine they're a twat. But maybe they are being genuine, in which case 'cool'.
    That's what the game used to be like. Someone said something nice, and you "didn't" think they were probably being a total republican.
    I am most definitely being genuine! >:{ don't call me a twat, I considered moving my main to Maduin already once before cause I had an alt there that I did lots of content and I have lots of maduin friends, I don't know this specific person but I could introduce them to some of the nicest people on all of XIV. The hardest part for me transfering my main is I really don't wanna throw away my 9 year old FC that I made on 01/01/2016, but the Maduin crew I know are very kinda and understanding of me with my disabilities and my mental health conditions.

    I literally have two different pet macros D:


    and I am all about emotes...
    (0)
    Last edited by s32ialx; 04-30-2025 at 02:33 AM.

  11. #120
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,589
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Absurdity View Post
    I just find it funny that people complain about the gear requirements for crafting now, after the rework in ShB dumbed them down to the point where they are entirely reliant on gear.
    This is sort of the problem we have, with how everything has been done.

    In that most players are just throwing the first immediate thought that the issue is not something they are doing but whether they are pentamelded or not, when really, that isn't a requirement nor a necessity, but just something that essentially wipes away the skill disparity or RNG factor of crafting (granted the latter takes a high bar)

    But in the case of these recipes some people are just doing weird things generally with their crafts, and then thinking that it is resolved by pentamelding, rather than just simply looking at whether their macro, rotation or line of thinking is even good...

    Like, you can comfortably macro these:
    A-2: Test Material Final Processing
    A-1: High Burn Charcoal
    A-1: Power Transmission Shafts I
    A-2: Power Transmission Shafts II
    A-1: Specialized Materials I
    A-1: Packing Materials I
    A-2: Packing Materials II (Close)

    On stats as low as 5210/4708/628, and if you're willing to include specialist in that, then it is doing even more recipes, and to a greater success.. Which anyone that knows is entry entry stats, as in... Scrip gear, mostly old materia and not even using the 4th meld slot on the accessories.

    It's fine being casual or not knowing, but it's just so sad that the immediate reaction is must pentameld, or content is too hardcore rather than asking for help or just tweaking.
    (2)
    Last edited by Kaurhz; 04-30-2025 at 04:09 AM.

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