Quote Originally Posted by Zumi View Post
I am still stuck on adds on M6S its not getting any better. I have beat all the other savage fights but this one is way too hard and I think should be nerfed. Although SE very rarely adjusts fights in this game. I play a tank so if the DPS constantly can't kill the adds there is not much I can do to make them die faster. The other problem is people will leave usually after 2 or 3 pulls, I seen groups where someone leaves after 1 pull even. I don't think the 2nd fight should take this long to clear. Gear does not really help much because you don't gain much only beating the first fight and getting tomestone gear.

I have a feeling that this fight will just cause a lot of players to skip this tier because the fight is so frustratingly hard to prog. You spend more time waiting in the PF for people to join then actually doing the fight only to have someone leave after a couple pulls.
It's nothing hard about phase. You just need to know to cleave, move (if you are a tank), and focus order. The fact that the vast majority have no clue how to handle something so basic is really concerning. I would say SE needs to continue to ramp up the difficulty. It's clear that making 2 joke tiers was a huge mistake.