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  1. #31
    Player
    Amarande's Avatar
    Join Date
    Nov 2014
    Posts
    245
    Character
    Miyako Aikawa
    World
    Goblin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Reimmi View Post
    PF not being able to clear a fight week 2 is fine
    you'll get stronger every week with tomestone gear which will make the dps check non existent for even bad groups
    The problem is the gap and the week one anomaly.

    Week one groups clear content with what seems like consummate ease, after which things become frustratingly rough to the point that many people just give up altogether and accept there's more or less week one and the odd patch with basically none the twain to meet.

    This is further amplified by the modern emphasis on trendiness. People don't stick around to tough it out, they treat content drops as a short term event and then they faff back off to Wilds or whatever.

    If you don't work a job that allows you to that easily PTO on short notice, RIP. And in many cases (especially EX trials), it's not even just WEEK one, it's DAY one, so also RIP people that don't have Tuesday evenings free ...

    It also doubtless contributes to the huge increase in emergency/"hotfix" maintenance we have had lately (as an S rank spawner, this is a waterfall tear inducing trend) - because of all this, a delayed patch is a huge deal because people HAVE literally been setting aside PTO to meet the near-need to follow community trends.

    We're backsliding, folks. Remember when we were moving in the direction of "it's silly to build your real life around a game?" That seems to have completely gone out the window and we're back to "either manage your IRL to put the game first or get out" culture

    And FWIW - even WoW Mythic+, possibly one of the most notoriously thorny and gatekept PUG communities on the planet, doesn't really have this same issue. (I'm not sure why. It might be the more steady flow of gear, or the fact that many WoW players actively avoid patch day because of server instability and bugs that need hotfixing during the first week or two, or the fact that WoW has few options for playing outside of toughing out the raid-style endgame content. Maybe all of these?).

    Quote Originally Posted by Hanzz96 View Post
    True but good people in PF shouldn't be gated for weeks on end because a fight is designed seemingly only for statics or PF with week 7 gear.
    This, so much this, especially when you consider the trickle that tomestone gear is. It's not a +10 ilvl upgrade (which would be huge), it's a +10 ilvl to a SINGLE SLOT every week or two (as the tome prices are so designed that you cannot upgrade a left side in one week). That's more like a +1 level upgrade each time.

    Meanwhile the week oners have multiple 760 pieces, but mostly they keep themselves cordoned off while PF is stuck with more or less almost the same gear conditions that the tier started in ...
    (1)

  2. #32
    Player
    Hanzz96's Avatar
    Join Date
    Jan 2022
    Posts
    141
    Character
    Alyxandria Ashwren
    World
    Jenova
    Main Class
    Machinist Lv 100
    Update its dead. Thanks for listening to me whine
    (5)

  3. #33
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    601
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by missTori View Post
    i didn't specifically mean the enmity list, i meant literally click the monster in front of my character LMAO(if they have all the same name except it's like a-z)

    But also OP , pf is where u go when you don't have much expectations, if you feel like most groups aren't up to your par, then you might actually have to form a static and trial people so you don't crash out



    I wonder how much of it is because people wanted difficult fights, or that people are using plugins and cheats nowadays?
    Trust me on this one. Clicking on the enmity list will save you the frutration of trying to click on the damn target. If you are assigned a specific target for a specific portion of the fight, then clicking it on the Enmity is much better. It's consistent, precise and easy.

    The first time I consistently used this was for FRU because there were some mechanics that were telegraphed by some clones and lacked a visible cast bar per se. Never stopped using it since then. Very useful.
    (3)
    Last edited by Kohashi; 04-18-2025 at 08:00 AM.

  4. #34
    Player
    YukioKobayashi's Avatar
    Join Date
    Mar 2019
    Posts
    175
    Character
    Ike Xander
    World
    Lich
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Hanzz96 View Post
    Update its dead. Thanks for listening to me whine
    Congratz on your clear but I need to disappoint you. Recleargroups are not much better.
    (1)

  5. #35
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Savage is just bad content that is intentionally built to be awful, and given they have a super stagnant formula for this game people are doing it because its at least something possibly different then going through roulettes a billion times, or doing the same cyclic gathering route to the point someone thinks your botting and then using a combination of market based QoL addons and macros to AFK craft until you're blue in the face. Oh, assuming someone has the energy to yet again level everything to max level, craft gear again, and then proceed to recalibrate all the macros to make exactly what they want while they watch a movie.
    (1)

  6. #36
    Player
    EponaTBHSMH's Avatar
    Join Date
    Oct 2016
    Posts
    160
    Character
    Gyalva Guillen
    World
    Balmung
    Main Class
    Paladin Lv 100
    OP may have cleared but I believe players, PF or not, have started taking savage for granted, very glad M6S add came to shatter all that.

    I firmly believe that savage should get harder with each new expansion and that harder coordination is something people should start expecting
    (5)

  7. #37
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    364
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    There has not been a savage fight that actually tests players since week one p8s tbh (except war/pld[?] which was undertuned). Wouldn't surprise me that it's a one off considering how tight the dps check is for m7s. We'll see what happens, but I'm hoping they at least provide more content where each role has a job like m6s instead of Blue DPS Green DPS.

    Grats on your clear, hope you're ready to suffer next week again on m6s
    (1)

  8. #38
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by EponaTBHSMH View Post
    OP may have cleared but I believe players, PF or not, have started taking savage for granted, very glad M6S add came to shatter all that.

    I firmly believe that savage should get harder with each new expansion and that harder coordination is something people should start expecting
    Savage isn't taken for granted. Just the experience varies depending on if someone is mostly coming home from work exhausted and then doing it with seven other people in the same boat, or if everyone is doing their best impression of a WoW Gamerfuel commercial and treating it like a learning exercise. Truth be told Ultimate is probably the better content for people who are in the latter camp and savage is just this garbage fire trainwreck that people bullrush to be done with in four weeks, or get left stranded and have to gouge their way through hell for 10+ weeks. There's really no in-between on this thing which is why it is shit content. They have the power to fix this but never do. I don't mind this kind of weirdness with single player games but MMOs it kind of sucks when the same thing that ended up spawning Legend of Zelda Twilight Princess and Wind Waker is at play with a live service game.
    (2)

  9. #39
    Player
    SaltyDaddy's Avatar
    Join Date
    May 2022
    Posts
    198
    Character
    Salty Daddy
    World
    Ragnarok
    Main Class
    Warrior Lv 100
    Even tho, I'm also stucked on M6S seeing people fly into the wall on towers, I love the fight and I need to say one thing: We all need to just get good.
    (3)
    Quote Originally Posted by Tint View Post
    I would suggest to just use the free login campaigns for doing MSQ. No point in paying at all.

  10. #40
    Player
    EponaTBHSMH's Avatar
    Join Date
    Oct 2016
    Posts
    160
    Character
    Gyalva Guillen
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Colt47 View Post
    Savage isn't taken for granted. Just the experience varies depending on if someone is mostly coming home from work exhausted and then doing it with seven other people in the same boat, or if everyone is doing their best impression of a WoW Gamerfuel commercial and treating it like a learning exercise. Truth be told Ultimate is probably the better content for people who are in the latter camp and savage is just this garbage fire trainwreck that people bullrush to be done with in four weeks, or get left stranded and have to gouge their way through hell for 10+ weeks. There's really no in-between on this thing which is why it is shit content. They have the power to fix this but never do. I don't mind this kind of weirdness with single player games but MMOs it kind of sucks when the same thing that ended up spawning Legend of Zelda Twilight Princess and Wind Waker is at play with a live service game.
    I don't see a way they can fix that without having the devs sit down and be like "hey guys wait, we gotta make this mechanic in a way that accommodate people with 9-5 jobs that only wanna spend 4 weeks on this" and risk making the difficulty stale or even easier from tier to tier, they would risk another Light heavyweight tier if they do that in my opinion

    Up to the PF player to manage their time and either grit their teeth and suffer for the sake not leaving the tier unfinished, or be like this is a waste of my time and quit, none of these two options are bad for content thats supposed to become more challenging
    (1)

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