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  1. #25
    Player

    Join Date
    Mar 2011
    Posts
    11
    Fully agree that making the "active mode" interface fully customizable would be highly desirable.

    Their customization tool would need to include the following to fully support controllers:

    1. Ability to indicate current action/location.
    2. Ability to navigate to other actions/locations using directional input.
    3. Ability to toggle layout, layer, or icon group when a button is held down.
    4. Ability to change layout, layer, or icon group when a button is pressed.
    5. Ability to navigate multiple layouts, layers, or groups of icons simultaneously using the same controls.

    Many of these capabilities would also greatly enhance keyboard and mouse play as well, but it isn't as simple as just having an invisible grid which allows actions to be placed anywhere on the screen.

    Does the interface customization for other games allow for all of this?
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    Last edited by RyoFujo; 04-02-2011 at 04:23 AM.