Yeah I like that M6S isn't balanced. We need more wacky encounters, not the usual fare. I like the dancing interuptions in M5S ruining some people's rotations. I like the M6S focus on incidental AoE with a focus target (though in the game that FFXIV is, there's frankly little reason for any job having dedicated AoE buttons instead of it all being incidental, but that's a wholly different design issue). We need more!