Honestly, more like “meh”. I applaud the initiative, but I think they've got the wrong audience: those interested in a tabletop role-playing group already play Dnd (/ all potential equivalents). Those who want videogame roleplay (which is not at all the same experience) are happy IG. Eorzea lacks the nuance needed to be a truly good TTRPG: the beauty of this type of universe is that, on the same module, you can play a bad, good or neutral character in a powerfantasy, darkfantasy or heroicfantasy universe. The possibilities for interpretation are endless, and for the moment I don't see this opening up in a game based on FfXIV.

The previous posts don't encourage me either: if they don't leave any opening beyond a pre-created character, it's because they haven't grasped the true value of a TTRPG, and are trying more to make a mix between a “new generation” board game (= subterra) and a role-playing game.