Quote Originally Posted by Titania40 View Post
You mean like the 2nd boss in the second Shadowbringers MSQ dungeon? Which WILL wipe the party instantly if there aren't enough players able to do the mechanic? And it only takes being down one player (or one person to screw up) for the mechanic to cause a wipe.
I mean nobody is asking for pinpoint precision with everyone needing to be alive to meet it, but something needs to be done to put a stopper on tanks playing god-mode in normal content. If 2 people can slowly whittle down a boss across 30 minutes then there is an issue... Whether that is excessive self-sustain or or bosses just dealing less damage than what a tank can sustain themselves on.

Also, assuming you're referring to that walk in the second dungeon, then it's incredibly lenient, and I mean incredibly.