Maybe they make 7.x job feel so bad that people will love 8.0 "rework" hahaLike, if he was actually serious about that statement, and they have legitimate plans to overhaul every job to restore its sense of identity in 8.0, how does he think tripling down on homogenization during the 7.x patches will help that? If it were up to me, I would think it would make more sense to start restoring job identity piecemeal during the patches before the "big leap" in 8.0. From all appearances, they’re simplifying and homogenizing the jobs to cater to the "more challenging raid content," but if they actually follow through on a serious overhaul of the jobs in 8.0, they’ll want to revisit the encounter design again after that because the overhauled jobs will no longer “fit” with the encounter design.
This is why it’s a fool's errand to try and work on encounter design in a vacuum separated from job design. The two are intrinsically linked, and if you don’t build one with consideration for the other, you end up in a cycle of “fix encounters-fix jobs-fix encounters-fix jobs…” ad infinitum.
/j in case (but also not really)
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