Quote Originally Posted by Jeeqbit View Post
Future battle design may cause difficulty with casting spells, so we have shortened the cast time for a variety of actions. Furthermore, the effect expiration of Astral Fire and Umbral Ice has been largely detrimental to attack power in situations where players must interrupt casting to address battle mechanics. For this reason, these statuses will no longer expire.
Wow, we're so lucky to have the devs noticed the immobile caster was immobile! It'd be a shame if that caster stayed immobile though, we can't have that

I've never seen a worst justification of job murdering than this one, and I've played a lot of MMORPGs. Players dropping their enochian so they can't hit the boss and do less damage? How's this a big deal? They'll learn the fight and they'll be able to do every mechs without spell interrupting. Like we've always done it. Ah but right, we can't have that too, of course, no failures allowed, only success even if that means the game must almost played by itself.
Can't wait for next patches to give every caster instant cast on all of their spell too, after all, we're dropping our cast too when dodging a mechanic for the first time right? Don't forget the enormous EW hitbox to come back, melee have to hit the boss 24/24 too or they'll get sad