


I don't mind faster roulette bonusI'm more thinking that games will be faster as weaker teams are now punished much quicker when giving teams an early battle high advantage/losing the first few engagements.
Whether this is what Square intended or if I'm reading into it too much I'm not sure, but I'm rather hoping they provide an explanation with the 7.2 notes proper.
I don't know if this will make it easier to follow for those reading this later, but if a player purely assisted and had 0 KOs.
Pre 7.2
BH 1 (10 Assists ) --> BH 5 ( 50 Assists)
Post 7.2
BH 1 ( 5 Assists ) --> BH 5 ( 25 Assists )
These are just some example numbers of Battle High distributed from 1 kill if we also assume there were 3-5 assisting players.
Pre 7.2
1 Kill = 16-20 Battle High
Post 7.2
1 Kill = 20-28 Battle High
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