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  1. #4
    Player
    Pidgeon's Avatar
    Join Date
    Oct 2017
    Posts
    17
    Character
    Pidgeon Ea
    World
    Gilgamesh
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mawlzy View Post
    There's really not much of a stall meta in FL (on Aether). Like you'll occasionally see an invuln PLD sitting on a node, but their ability to not die is much more limited in FL than CC. Whether the devs know that is another question.


    I'm more thinking that games will be faster as weaker teams are now punished much quicker when giving teams an early battle high advantage/losing the first few engagements.

    Whether this is what Square intended or if I'm reading into it too much I'm not sure, but I'm rather hoping they provide an explanation with the 7.2 notes proper.

    I don't know if this will make it easier to follow for those reading this later, but if a player purely assisted and had 0 KOs.



    Pre 7.2

    BH 1 (10 Assists ) --> BH 5 ( 50 Assists)

    Post 7.2

    BH 1 ( 5 Assists ) --> BH 5 ( 25 Assists )



    These are just some example numbers of Battle High distributed from 1 kill if we also assume there were 3-5 assisting players.

    Pre 7.2

    1 Kill = 16-20 Battle High

    Post 7.2

    1 Kill = 20-28 Battle High
    (2)
    Last edited by Pidgeon; 03-22-2025 at 09:40 AM.