Quote Originally Posted by KillaKilala View Post
This is definitely not a bait post
I will help you better understand what people mean by "getting content." You're making a false equivalence in several sections of your post.

3 hours of the MSQ (if you do it. Mainly watching cutscenes and clicking on stuff. Not very engaging, not everyone's cup of tea. Poorly received)
2 hours of the Alliance Raid (the quest maybe if you do it. Mainly watching cutscenes and clicking on stuff. Actual raid takes 20-30m. Most people don't do reclears)
1 hour of Role Quests (if you do them. Mainly watching cutscenes and clicking on stuff. Not very engaging, not everyone's cup of tea. Localization errors. Poorly received)
30 minutes of Hildebrand (by this point your pattern recognition should be switched on. What am I going to say?)
30 minutes of Custom Deliveries (if you leveled crafters and have current gear. Mainly watching-)
Allied Society Quests (repetitive tedious content that loops endlessly. A chore. Cutscenes if you watch them. Mostly watching-)
The Extreme Trial (most people cleared in less than a lockout. pf is miserable. Most players did not touch this content)
The Chaotic Alliance Raid: (lmfaoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo)
You should have included Ultimate because it'd fit in with the above. It's just raid content.
Most people don't run all their dailies, but even then that can't be the only thing you have to look forward to when you log in right?

Does this help you understand (from any sane or easily rationalized perspective outside of your technicalities and spread-sheeting) why people don't feel very good about the amount of content that's been released in the past year? I understand that the bemoaning and complaining and stuff can get annoying sometimes, but the industry has changed, and free games are giving more NEW f2p content than FF14 is giving us for paid subs. NEW content. Events. Story. QoL updates. Gameplay mechanics. All the little things that make you engage here and there. I get that it's not the same model because FF14 is an MMO, but it's competing in the same space and it's competing for our attention, so it needs to actually compete? So when I take these things into consideration, I can't be mad about the people unsubbing or complaining. I have watched 3 MMO's fall from grace and been there as a player for each one: ESO, PSO2, and Destiny 2. In every single instance of these titans falling into obscurity there have been behaviors that I've pattern matched to what's happening with FF14, so I will be here for the day that FF14 has officially fallen out of its good graces as well should the day come. I see that WoW had to almost bottom out for a couple years to start taking their players' satisfaction more seriously. Maybe that's what FF14 needs - to fail for awhile. Or maybe people should just take your bait post and afk in Limsa for 10,000 hours - the true endgame.