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  1. #10741
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    677
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Azurarok View Post
    honestly expecting RDM to have had some hit in this patch as well. Separating Grand Impact from Jolt/Impact probably, maybe also adding a weave window to Jolt/Stone/Fire and/or extending the spellblade combo's range.
    Hush, the less we mention RDM, the more likely they are to forget it and leave it untouched.
    (5)
    #FFXIVHEALERSTRIKE
    Healers have been neglected for 3 expansions now and this needs to be rectified with the following:
    1. An engaging DPS kit beyond a nuke and DoT.
    2. Increased incoming damage so we have more to heal.
    3. Distinctive playstyles amongst the healers.
    4. Some nerfs to non-healer heals, we shouldn't be replaceable.

  2. #10742
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    1,524
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    ya know, I did say I wanted WHM to better mirror BLM but this really wasn't what I meant

    It'd be funny if by some miracle WHM got something that increases its complexity this patch
    (0)

  3. #10743
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    772
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    At best it would just be increases in the dot and the nuke spell. That's what they always do for the selfish healer classes.

    Doesn't matter how sick people are, this is the de facto healer thread.
    (0)

  4. #10744
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    484
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by Maltothoris View Post
    At best it would just be increases in the dot and the nuke spell. That's what they always do for the selfish healer classes.

    Doesn't matter how sick people are, this is the de facto healer thread.
    5 more potency!
    (0)

  5. #10745
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,257
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Maltothoris View Post
    At best it would just be increases in the dot and the nuke spell. That's what they always do for the selfish healer classes[...]
    For WHM, they'll get a special treatment for receiving highest number of number tweaks because remember: Dia and Dia ticks are different actions :P /j
    (0)

  6. #10746
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    677
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Azurarok View Post
    ya know, I did say I wanted WHM to better mirror BLM but this really wasn't what I meant

    It'd be funny if by some miracle WHM got something that increases its complexity this patch
    I had similar thoughts; I wanted Glare to have a 2.8s cast time or so, a "healing stance" that could be used to build lilies akin to Umbral Ice, effectively making Misery into a Paradox analogue, and only a handful of instant casts/short casts for movement and weaves. The last thing I wanted was for BLM to become what the live letter showed.
    (0)

  7. #10747
    Player
    HealerStrike's Avatar
    Join Date
    Sep 2024
    Posts
    4
    Character
    Healer Strike
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Mimilu View Post
    If you mean this, then say it on your main. (ᗒᗨᗕ)
    No clue why people want to waste their time making burner accounts to "troll" these forums but to each their own I guess. (◍´͈ꈊ`͈◍)
    The healer strike accomplished nothing and now they're destroying black mage too.

    I think it's time to give up and go home, or find a better game because you'd think that 1000 pages warrant even a passing mention in an interview. Except, it's radio silence.

    Clearly they don't care so why should you care about this game?

    Realistically only a general strike would even do anything at this point, but the community just fights itself lol. Look at the number of people on The Balance who are laughing at black mage saying they got their comeuppance. And remember how every other role made fun of the healer strike? So even that route is off the table because the community would rather fight itself than fight the devs.

    Have some self respect and stop allowing yourselves to be taken advantage of. Remember to leave a bad review on Steam and Metacritic on your way out. Tell your friends thinking of getting into FF14 to stay far, far away. That's the best anyone can do. There is no future for FF14. (There might be a future if the community bands together in solidarity, but alas..)
    (0)
    Last edited by HealerStrike; 03-16-2025 at 03:33 PM.

  8. #10748
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,660
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by HealerStrike View Post
    The healer strike accomplished nothing and now they're destroying black mage too.
    Ideally, the more jobs SE destroys the identity/playstyle of, the more voices join the protest

    Unfortunately, as you mention, it seems far too many players refuse to acknowledge the hypocrisy of saying 'I hate what they're doing to my class, but also those guys complaining about their class for 5+ years should stop complaining there's no problem there'

    If every Job who's gameplay had been negatively impacted by SE's crusade for 'accessibility' or whatever reasoning they trot out, actually came together and said 'we don't like the changes SE thrust upon our Jobs', who'd be left to whiteknight for the company? Almost every job at this point has had some 'moment' in the past that has negatively impacted their gameplay/identity and alienated old fans.

    At this point, I think it's like... GNB and RDM? Are the only jobs that don't have a sizeable amount of complaints around them (regarding 'I miss old version of Job')? Even worse is things like SGE, where the complaints aren't 'I miss old version', but moreso 'there didn't get to be an old version to miss, because SE shortcutted straight to making it a copy of the bad version of SCH we're now complaining about'
    (2)

  9. #10749
    Player
    Loggos's Avatar
    Join Date
    Nov 2011
    Posts
    1,040
    Character
    Kaeya Alberich
    World
    Twintania
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Even worse is things like SGE, where the complaints aren't 'I miss old version', but moreso 'there didn't get to be an old version to miss, because SE shortcutted straight to making it a copy of the bad version of SCH we're now complaining about'
    I think with sage it's "what we could have had". We were promised a heals-via-DPS-based healer but like you said we got a weaker scholer with tecno aesthetics, so in this case it's the squandered potential that is rubbed into our faces.
    (0)

  10. #10750
    Player
    Kozh's Avatar
    Join Date
    Mar 2020
    Posts
    981
    Character
    Corvo Aerden
    World
    Kujata
    Main Class
    Dark Knight Lv 90
    Fr it's a shame because I like SGE vibe/looks the most. Them being sort of medical/science-y healer, and nouliths is cool as hell. But the gameplay..... it's very dry. I know it's copy paste from sch, but idk, sch still feels better for some reason.

    *I don't play whm so I can't speak of it.
    (1)

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