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  1. #10
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,089
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Valence View Post
    I don't know why they were okay with it. ShB MCH literally murdered every part of the core identity of the job, which is exactly what has been criticized for SMN 2.0, and now for BLM as well. It's literally the same thing. They made the job brainless and bland, removed all skill expression, and demolished every facet of its identity. People should be as mad about it than they are about SMN 2.0 or BLM right now.

    List of casualties of its core identity:
    - Ammo and rng procs
    - Highest damage burst in the game, a highs and lows damage profile.
    - The pet (like for SMN)
    - A non-fixed burst that required skill to pull and to identify patterns
    Mostly naivety. Coming from Stormblood into Shadowbringers most people still thought the devs actually knew what they were doing.
    Stormblood Machinist, while still competitive in a perfect environment, wasn't exactly a great experience. The expectation was that the 5.0 rework was a clean slate to build a new identity upon, instead it ended up completely directionless and just got more random damage buttons stapled onto it as a bandaid.

    In hindsight it should've been recognized as the canary in the coal mine that it really was. Five years later and all job design turned into directionless slop, devoid of all thought besides "press glowing buttons, do damage".
    (4)
    Last edited by Absurdity; 03-16-2025 at 11:59 AM.

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