We were already doing just that with Bahamut and Phoenix. They also probably could've just upgraded enkindle to have your current egi turn into a gem summon briefly anyways
That wasn't the reason for the change. Despair refreshes AF, so you just cast flare-star afterwards. The reason was that Paradox-fire going from fire-1's cast-time to instant-cast meant that AF was refreshed 2.5s earlier, in a GCD - rather than just as the GCD was ending. This meant that instead of 15s to fit in 3 F3s and Despair, you now had 12.5. As a result, the recommendation was generally to do 4x F4 -> P-F -> 2x F4 -> Despair -> FS, making the second phase exceedingly tight. If you had to refresh Thunder or avoid overcapping on Polyglot, you would also need to burn a swift or triple to fit Despair or otherwise use Firestarter to keep AF rolling.
Despite insistence that the DT changes were to make the job "more approachable," they both made it more rigid and more unforgiving than ever before. Despair becoming instant was a band-aid fix slapped on because it was clear that they didn't test out how instant paradox-fire would feel. Or, more likely, whoever was in charge of it always spent firestarter to extend the phase, as opposed to how every other person on the planet uses it to avoid an F3 cast.
In all honesty, the Enochian timer would be more acceptable if Picto were to have it's complexity put to old summoner levels.
Most people were okay with the 5.0 Machinist rework because back in Shadowbringers everyone still thought the devs had a clue where they were going with their job designs.
A few years later, Machinist's 5.0 design actually going nowhere but instead even more terrible design decisions across the board, and we are finally wise enough to see that no, they do not have a clue.
If I didn't have commitments for savage I would unsub, can't leave the group hanging this close to the tier so I guess I'll have to wait until everyone is BiS to leave. The devs clearly don't want me to enjoy or play the game since they keep removing things I enjoy like ShB/early EW PLD and EW BLM
Started this game on BLM less than a year ago.
Currently only playing caster DPS jobs, and BLM remaining my fun yet challenging main.
I'm miles away from being optimized/best player. But I am addicted to progressively improve on BLM self-taught by combining
- duties repetitions (+muscle memory)
- planning ahead
- active reaction/reflexes
- multitasking
- and constant strategy/rotation adaptation.
This gives me unique feelings of involvement on BLM, so i'm really concerned to know if this job will still be as fun to play/learn as I enjoyed until now, with 7.2 changes![]()
(plus, playing BLM has very special meaning to me)
As someone who loved both early EW PLD and BLM the most out of any other jobs (like I can't stress how much I enjoyed these too jobs) it just feels like theirs actually nothing left.If I didn't have commitments for savage I would unsub, can't leave the group hanging this close to the tier so I guess I'll have to wait until everyone is BiS to leave. The devs clearly don't want me to enjoy or play the game since they keep removing things I enjoy like ShB/early EW PLD and EW BLM
What's the point of investing my time to learn/master a job when you can pick up any job and already master it in under 2 hours.
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