Big number syndrome is a bad thing in MMOs. More hits = more over all TP = more overall WS over time = More DoT = better performance in certain situations depending on job since DRG for example is reliant on combos for damage, rather than pure raw damage.


umm, the big number syndrome is justified by the damage stat proving time and time again to be the most effect stat for dps, i said I would test them if/when i get them so... yea.
the fact remains if you fighting a boss and hte battle is 5 mins long and your cooldowns are 1-3 mins, you want them hitting hard cause youll only get a few chances, more tp wont erase cooldowns.
Last edited by syntaxlies; 04-28-2012 at 01:05 AM.
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