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  1. #1
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    2,002
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    I honestly wouldn't mind a new FF mmo at this point.

    I look back on ff14 now that a lot of the older content has been ruined by the levelling system, too many fundamental changes I doubt they will go back on and the excuse of "well its outdated what do you expect?" ect.

    Not to say I'm rooting against ff14 I can see a possible future where it's not just doing well but better then it has before but at the same time a fresh start sounds nice... though the grass is always greener on the other side so maybe that wouldn't even work out.
    (8)

  2. #2
    Player
    SongOfTheWind's Avatar
    Join Date
    Apr 2024
    Posts
    257
    Character
    Freja Heleh
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Rithy255 View Post
    I honestly wouldn't mind a new FF mmo at this point.

    I look back on ff14 now that a lot of the older content has been ruined by the levelling system, too many fundamental changes I doubt they will go back on and the excuse of "well its outdated what do you expect?" ect.

    Not to say I'm rooting against ff14 I can see a possible future where it's not just doing well but better then it has before but at the same time a fresh start sounds nice... though the grass is always greener on the other side so maybe that wouldn't even work out.
    The time for mmos has ended. There will be no new one unfortunately. It is a relic of the ancient time
    (5)

  3. #3
    Player AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    489
    Character
    Jin Sohan
    World
    Shiva
    Main Class
    Samurai Lv 100
    Quote Originally Posted by SongOfTheWind View Post
    The time for mmos has ended. There will be no new one unfortunately. It is a relic of the ancient time
    Yes sadly because of the dumb ass player these days
    (1)

  4. #4
    Player
    Daughterofdeath's Avatar
    Join Date
    Feb 2025
    Posts
    137
    Character
    Vhaeje Ebony
    World
    Golem
    Main Class
    Monk Lv 91
    Quote Originally Posted by SongOfTheWind View Post
    The time for mmos has ended. There will be no new one unfortunately. It is a relic of the ancient time
    only really because people think "MMO" is an actrual genre and not just an addition to a genre all that means is 1 its online and has alot of people what matters is what comes after it in this case RPG if there FPS mmo its FPS that matters. all the mmo means is more people and its online lol



    and I'm sorry but no its not a genre

    if you take out the RPG part all you would have is a white room filled with a bunch of ppl on mmo so no its not a genre its an addon to a genre
    (0)
    Last edited by Daughterofdeath; 03-13-2025 at 12:44 AM.

  5. #5
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,365
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by SongOfTheWind View Post
    The time for mmos has ended. There will be no new one unfortunately. It is a relic of the ancient time
    That is because a small group of ppl keep screaming to make everything easy-mode or soloable and these companies are caving under even the slightest pressure. We don't need to go back to a FFXI level of needing others, but they really need to design these games for groups of ppl again, give us long term goals, incentives to group up and not give us things like trusts or unsync modes,. They also need to stop catering to the ppl whose parents never told them "no", allowed them to fail so they understand failure is part of learning or forced them to be social during their developemental years. That's how we got a whole group of entitled boomers destroying our world to begin with and we don't need a replay on that generation.
    (0)
    Last edited by MicahZerrshia; 03-13-2025 at 04:07 AM.

  6. #6
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,821
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by MicahZerrshia View Post
    That is because a small group of ppl keep screaming to make everything easy-mode or soloable and these companies are caving under even the slightest pressure.
    The problem is really that it's not a small group on either side. And when you just flat out ignore who is asking for what and look, what do you see in an MMO but players that have no clue what they are doing? This was the case for years in FFXIV with people doing dungeons and not doing basic things such as: combos, AoE, using abilities, using mitigation, etc.

    So obviously SE's solution is to make it difficult to get wrong. It's a logical decision for any organization to make something able to be done by the maximum number of users possible, because that means more custom. I do much the same thing when making a website or a discord server - I make it work for as many people as possible.

    I think it's right to do it to a degree if they don't go overboard, but also having "easy" options and "hard" options helps solve the divide in opinion too, whether those are easy/hard classes or easy/hard specs.
    not give us things like trusts or unsync modes
    Trusts is due to people refusing to play it "because it's an MMO". People in their surveys say they play all FF games except the MMOs. So trusts are meant to help solve that issue by allowing it to be played solo. It's a unique issue for FF specifically and not necessarily the same amount of need for it in other MMOs, where the only people that want it are the ones actively playing and complaining about grouping up. In FF there are people who would play but don't due to the stigma of it being an MMO.
    allowed them to fail so they understand failure is part of learning
    I don't actually think anyone expects not to fail. That's why it's been so wrong to make a dungeon or trial clear on the first try. In fact, I think people are more happy with the game if they failed 3 or so times before succeeding, because then they will go and tell people "this game is tough". If they kill everything on the first try, they will just say the game is easy to their friends.

    A good new player example is Odin which, if it pops and they drag a load of mentors into it, it's typically killed during its enrage cast and sometimes this is tight depending on the damage output. Due to the lack of healing and mit abilities at that level, there are often a lot of deaths (especially among sprouts), so they come out feeling like it was a tough fight. But when so many fights in this game just get destroyed due to item level or lack of threat, what are they going to tell their friends?
    (3)

  7. #7
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,365
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Jeeqbit View Post
    snip
    Not even going to read a responce from someone who could medal in white knighting. So, it's a completely wasted effort Jeq. I've read enough of your responces on here to know better than to waste my time. The fact I am taking the time to write this is already enough. But thank you for reminding me to add you to my block list. You are truly the Titan Man of the white knights.
    (0)

  8. #8
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,821
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by MicahZerrshia View Post
    Not even going to read a responce from someone who could medal in white knighting. So, it's a completely wasted effort
    If you dismiss it as that then that's up to you. I was really making a point down the middle of both sides.
    (1)

  9. #9
    Player
    Gwenkatsu's Avatar
    Join Date
    Jun 2024
    Posts
    299
    Character
    Gwenkatsu Furokane
    World
    Shiva
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Due to the lack of healing and mit abilities at that level, there are often a lot of deaths (especially among sprouts), so they come out feeling like it was a tough fight. But when so many fights in this game just get destroyed due to item level or lack of threat, what are they going to tell their friends?
    I don't know about that. When I go into a fight, and die 5 times without even a clue what I did wrong, or how to do it better, I just loose interest.
    So if I had any friends to which I talk about MMOs, I would tell them that the Trials and Raids in FF14 are an overdesigned mess with counter-intuitive and incomprehensible mechanics.
    For the record: I like challenging games, I just recently dug out Doom Eternal, and played through on nightmare difficulty a couple of times. It's a hard game, but at least I understand what's about to happen - without memorizing 2 dozen different boss emotes that determine where the big AE will strike some 30 seconds later. A tough fight? I'd rather call them overly annoying, nothing else.
    (1)

  10. #10
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,868
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Gwenkatsu View Post
    I don't know about that. When I go into a fight, and die 5 times without even a clue what I did wrong, or how to do it better, I just loose interest.
    So if I had any friends to which I talk about MMOs, I would tell them that the Trials and Raids in FF14 are an overdesigned mess with counter-intuitive and incomprehensible mechanics.
    For the record: I like challenging games, I just recently dug out Doom Eternal, and played through on nightmare difficulty a couple of times. It's a hard game, but at least I understand what's about to happen - without memorizing 2 dozen different boss emotes that determine where the big AE will strike some 30 seconds later. A tough fight? I'd rather call them overly annoying, nothing else.
    14’s fights are (if nothing else) visually easy to solve in the normal version. You don’t have to memorise anything because what the boss is doing aligns with how to solve the mechanic

    This sounds a lot like the “the boss was casting left arm cleave for 10 seconds but the AOE marker only flashed for a split second, how should I know not to stand on the left side”
    (3)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

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