I like the fact that crafters get content, but I don't really understand the restrictions. People wanted more restrictions, so here you go, you got what you asked for.

As for the multi-step process, what's wrong with that? It's fair to make high-end crafting involve multiple steps. This is in no way as grueling as Dodore Doublet ever was, so it's not like it's as challenging as it could be (and someday might be).

I think the issue here (for me personally) is the fact that these weapons really don't have much value. It would be nice if they could make crafters involved in other areas of endgame (i.e., making job gear and weapons) rather than just making gear for classes which no one will ever really have much need nor desire for, except to AFK in town with weapon unsheathed.