Quote Originally Posted by AllenThyl View Post
The sequence of attacks and debuffs resolving is always the same
Nael phase's randomness doesn't come from mechanic order lmao it comes from random targeting. This can significantly alter your rotation on (old) casters for instance, back when they actually had cast times. It makes every encounter with Nael different because you cannot execute the same fixed rotation again and again and expect to succeed. That phase is also one of the few places in the game where tank positioning subtly matters as mechanics can go on the main tank and flank/rear exposal is not guaranteed with a bad tank.

If you're insisting that this isn't truly random either thanks for doing my job because everything else in FF14 is even more scripted. Like I'm trying to come up with a somewhat positive take on a fight in this game. But guess not!

Actually, I get it now; because you struggle with doing your rotation in Savage fights you're probably mixing up your rotation every single pull so every new pull feels new to you because you have no idea what you're doing anyways. So the rotational changes in Nael is just a daily occurrence for you. LMAO