Quote Originally Posted by Valence View Post
Statics weren't much better off because Bonds 3 was a shit mechanic and people kept dying to it way too much. But the reason people failed was because of the DDR, not because of healing. Everybody is on the middle platform for Bonds 3 and the little cleaves before it, so it's not a matter of healing and mitigation range. Bonds 3 was one of the biggest blockers for the simple reason that it was a body check and Dividing Wings coming right after could barely be salvaged with a timed healer LB3 in the case of casualties (not always possible), since this mechanic was also a body check. This part had little to do with healing/mitigation.



Hector had everybody on the left platform for Bonds 1.
If you mean for Dividing Wings 2 I do not remember having a single situation with 2 healers on the same side platform. We always had one on the left, and one on the right. It is possible all the statics I did it with did some prio, I do not remember at all. If you're complaining that this is too hard to do in PF, then again, this isn't a problem of healing and mitigation range, but a DDR mechanical problem.
My dude, who was even talking about Bonds 1? Was it ever mentioned? at all? Why would you even discuss how Bonds 1 was solved when the entire conversation was about Dividing Wings 2 which came after Bonds 3?

For Bonds 1, you HAD to be on the same platform because you had spread into either partner or role. You don't have any idea what you are talking about after all, are you? Pfff figures