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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,484
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kohashi View Post
    I doubt it, but they did expand the range of some abilities. This happened because they wanted to experiment with different arena designs, and p10 was the first to fall under that category. It was a pretty common occurrence for DPS to die after Divinding Wings 2, especially if mits were missing or healers didn't sprint. I wish we had Aetherial shift back then...LOL.
    P10S didn't need those changes and neither did anything else, change my mind (I can't speak for TOP though, haven't done it).
    (1)

  2. #2
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,973
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Valence View Post
    P10S didn't need those changes and neither did anything else, change my mind (I can't speak for TOP though, haven't done it).
    I don't think we need any of the range extension in P10S either.

    Few instances when healers had to be away from the DPS to resolve mech were very easily solved if the healer was able to figure out who they need to pre-shield/regen whoever's breaking the tether before moving to resolve their own mechanic responsibilities.
    (1)