More than anything, I had an inkling that range extension initially happened because of TOP (and maybe DSR too? CMIIW). I never done TOP myself, but I recall watching a few clips of the fight where it shows a hitbox:arena ratio being almost as bad as P7S and seeing complaints about how their raidwide buffs couldn't reach everybody. Those same complaints also arises in P8S where at 4 minute mark raidbuff window, one from two possible timeline would result in half of the parties being forced out to the corners where they won't be hit by anything that's cast from the opposite corner. Fast forward to 6.3, the 2nd wave of range extension happens. It was also the same patch when TOP was released. All of which happens before Anabaseios was even a thing.
Now as to why would they also extend that to mitigations and some heal actions, I have no friggin' clue. Probably the same line of thinking when they design follow-up buttons in DT where some works (i.e. PLD Blade of Honor and DRK's Disesteem) and then they had this grand idea to extend the same gesture to every single job, not understanding or unaware how it won't necessarily feel as good, especially i.e. on jobs like SCH's Chain > Baneful Impaction and RDM's Embolden > Vice of Thorn (have fun overwriting each other should you are paired with dupe jobs lol, which don't typically happen outside EX/Savage+).


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