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  1. #171
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Zakuyia View Post
    You know whats funny. I'll tell you why were mad. Were so sick and tired of you guys sitting here failing at this game for no reason. You guys literally want this game to baby ur butts so bad u might as well be spoon fed. The sad part you guys look at challenge as omg I just can't wall. If you sit and read ur skills it would click on what u need to do. This is becoming a problem, you guys want endwalker levels of easy. We don't wanna play your personal ff14 experience. Thats why were tired of these DT- is too hard. Your level 90+ It's about time you learn to read your tool kit so you get an idea what to do abd how to do it. What more do you want Ultra mega super dooper easy noob mode? Game might as well play itself.
    I think it's extremely important that, however this is addressed, it does not diminish the experience of those of you who want the game to be more challenging. It's also important that insufficiently prepared/skilled players do not waste the time of others by entering group content to be carried.

    We're moving to a point where all MSQ combat can be completed with NPCs. Let us suppose a feature was introduced whereby someone failing a duty X times had an option of a fail-proof mode, or have the duty complete via cut scene. How does that negatively impact you personally? This would actually allow MSQ dungeons and duties to be made more difficult, since SE wouldn't need to worry about droves of players leaving because they got gated out of MSQ progression.

    And why on earth does it "make you mad" that others fail? You seem to enjoy being rude to them, so you're getting something out of the fact that there is a wide range of skill in the player base. The fact some are less skilled than you makes you angry? Seems like a "you problem."
    (4)

  2. #172
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,481
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    There's absolutely no reason to gate the MSQ other than to ensure that players with insufficient skills don't waste the time of others in group content.
    Yes, and there's absolutely no way to predict if or when a player will ever want to tackle group content, which is why everyone gets a solo duty before said content. How in the world do you not understand that? Sigh.

    Blocking someone from progressing because they can't play as Wuk Lamat doesn't address anything.
    Seriously, how do you not understand that playing as a character with simplified gameplay lets them focus on the specific mechanic(s) the devs want to address. I feel like I'm banging my head against a wall so I'm gonna stop lol. This is pointless.
    (5)

  3. #173
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Moqi View Post
    Yes, and there's absolutely no way to predict if or when a player will ever want to tackle group content, which is why everyone gets a solo duty before said content. How in the world do you not understand that? Sigh.


    Seriously, how do you not understand that playing as a character with simplified gameplay lets them focus on the specific mechanic(s) the devs want to address. I feel like I'm banging my head against a wall so I'm gonna stop lol. This is pointless.
    Simply not true. As those who are baffled people can't clear this have noted, all the mechanics in this duty have been seen before. Given there is nothing novel mechanically, one can only conclude it's a narrative device. Unfortunately, for a significant group of people, it has completely failed as such. It's simply frustrating and bad game design.

    I've presented ideas that would allow players of a range of skills to enjoy the game, including adjustments that would allow MSQ combat to be made more difficult as some claim to want. The fact nobody wishes to engage with such ideas, preferring instead to remove less-skilled players from the game entirely, does indeed indicate that this conversation is pointless.

    Quote Originally Posted by Moqi View Post
    Yes, and there's absolutely no way to predict if or when a player will ever want to tackle group content, which is why everyone gets a solo duty before said content. How in the world do you not understand that? Sigh.
    I've cleared DT MSQ and have all jobs to 100. Thus I can enter any content in the game on any job I choose with other players. This is frankly ridiculous. I am bad with half of them and have no idea how to play BLM at level 100 at all.

    "Taking A Stand" does nothing to address this problem. I've offered features that would.
    (1)
    Last edited by Mawlzy; 02-01-2025 at 06:45 AM.

  4. #174
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    639
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mawlzy View Post
    I think it's extremely important that, however this is addressed, it does not diminish the experience of those of you who want the game to be more challenging. It's also important that insufficiently prepared/skilled players do not waste the time of others by entering group content to be carried.

    We're moving to a point where all MSQ combat can be completed with NPCs. Let us suppose a feature was introduced whereby someone failing a duty X times had an option of a fail-proof mode, or have the duty complete via cut scene. How does that negatively impact you personally? This would actually allow MSQ dungeons and duties to be made more difficult, since SE wouldn't need to worry about droves of players leaving because they got gated out of MSQ progression.

    And why on earth does it "make you mad" that others fail? You seem to enjoy being rude to them, so you're getting something out of the fact that there is a wide range of skill in the player base. The fact some are less skilled than you makes you angry? Seems like a "you problem."
    At the end of the day we dont want endwalker lvls of difficulty. You miss the point. Ppl being less skilled is a skill issue. The dungeons not even hard. You not melding eating food getting tome gear is your fault. You refusing to learn is your fault. But your right. Keep telling the player base that being bad at the game is good. Cause your helping ppl to not grown your enabling it.... smdh
    (3)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  5. #175
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Zakuyia View Post
    At the end of the day we dont want endwalker lvls of difficulty. You miss the point. Ppl being less skilled is a skill issue. The dungeons not even hard. You not melding eating food getting tome gear is your fault. You refusing to learn is your fault. But your right. Keep telling the player base that being bad at the game is good. Cause your helping ppl to not grown your enabling it.... smdh
    A skill issue is a skill issue. Thank you for your contribution. It's as insightful as your previous ones in this thread.
    (2)

  6. #176
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    639
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mawlzy View Post
    A skill issue is a skill issue. Thank you for your contribution. It's as insightful as your previous ones in this thread.
    So what are you trying to say
    (2)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  7. #177
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,972
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mawlzy View Post
    I think it's extremely important that, however this is addressed, it does not diminish the experience of those of you who want the game to be more challenging. It's also important that insufficiently prepared/skilled players do not waste the time of others by entering group content to be carried.

    We're moving to a point where all MSQ combat can be completed with NPCs. Let us suppose a feature was introduced whereby someone failing a duty X times had an option of a fail-proof mode, or have the duty complete via cut scene. How does that negatively impact you personally? This would actually allow MSQ dungeons and duties to be made more difficult, since SE wouldn't need to worry about droves of players leaving because they got gated out of MSQ progression.

    And why on earth does it "make you mad" that others fail? You seem to enjoy being rude to them, so you're getting something out of the fact that there is a wide range of skill in the player base. The fact some are less skilled than you makes you angry? Seems like a "you problem."
    Because if some person failed x times with the NPC’s then got an auto complete on it there is nothing stopping them from them just going out and doing content with other people when they clearly aren’t skilled enough to be playing with others. Something like your suggestion would only work if getting this free clear basically locked you out of group content until you went back and did it which wouldn’t be a downside for people who truly want to do the story once per 3 months but otherwise never log on. This would also basically take them out of the design equation which would make the dungeons harder and them more likely to end up in this situation

    You draw a comparison to “well I did the MSQ on x class and now I can queue as a BLM and I suck at BLM” which is fair but you’ve also been able to display at least the basic competence to reach level 100 even if you don’t understand 80% of the classes you have at level 100. There arguably should be a barrier to prevent people who levelled classes to 100 through frontlines immediately queuing into Alexandria and doing 1/10th of the damage of a healer but as it stands the game “trusts” you more because you completed the MSQ on at least one class
    (4)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #178
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Because if some person failed x times with the NPC’s then got an auto complete on it there is nothing stopping them from them just going out and doing content with other people when they clearly aren’t skilled enough to be playing with others. Something like your suggestion would only work if getting this free clear basically locked you out of group content until you went back and did it which wouldn’t be a downside for people who truly want to do the story once per 3 months but otherwise never log on. This would also basically take them out of the design equation which would make the dungeons harder and them more likely to end up in this situation

    You draw a comparison to “well I did the MSQ on x class and now I can queue as a BLM and I suck at BLM” which is fair but you’ve also been able to display at least the basic competence to reach level 100 even if you don’t understand 80% of the classes you have at level 100. There arguably should be a barrier to prevent people who levelled classes to 100 through frontlines immediately queuing into Alexandria and doing 1/10th of the damage of a healer but as it stands the game “trusts” you more because you completed the MSQ on at least one class
    I'm fine with people who cannot clear certain content being locked out of content with other players. The issue is progressing the MSQ, which can nearly be done exclusively with NPCs. Ironically it's these tedious solo duties that are the main bottleneck.

    I'd suggest there is a sufficient skill spread in 14 now that it either uses some dual-track progression or it's going to have to tell a significant fraction of players who have played the game for years" "sorry, you're not skilled enough to play this game."

    I think the reason people seem to be talking past each other here is an understanding of what "skill" is. Part of it is obviously practice, but for those of us old folks, skills actually diminish with time however hard we try.

    For example, my blitz Elo at lichess has dropped 150 points over the last decade, whereas my rapid Elo has remained the same. I no longer have the cognitive abilities to analyze positions rapidly. Give me more time, I can. If 14 just keeps getting faster, with more overlapping mechanics, and subtle tells from bosses, more people will hit the cap of what they are physically and mentally capable of handling.

    I know there are posters who think that this is absolutely fine. That the skill floor needs to be raised, and weaker players need to be removed from the game. I can't dispute that position, it's a purely subjective one. I'm simply arguing my corner.
    (1)

  9. #179
    Player

    Join Date
    Jan 2025
    Posts
    10
    Its done and now I can move on with the story. I like playing BLM as well and my Favorite is machinist
    (4)

  10. #180
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    639
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by anje008 View Post
    Its done and now I can move on with the story. I like playing BLM as well and my Favorite is machinist
    Good job and give it a try. You never know.
    (2)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

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