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  1. #1
    Player
    Kahnha's Avatar
    Join Date
    Jun 2017
    Location
    Rubi Cups
    Posts
    179
    Character
    E' R-rok
    World
    Diabolos
    Main Class
    Black Mage Lv 100
    but quing into frontlines with my friends is the main reason I run it xD

    you think I want to play with 23 randoms, cease
    (2)

  2. #2
    Player
    Rolks's Avatar
    Join Date
    Dec 2020
    Location
    Gridania
    Posts
    42
    Character
    Mierin L'eronaile
    World
    Zalera
    Main Class
    Bard Lv 100
    As much as I personally dislike premades, either being with them or against them, the key to winning any match in Frontline is getting your whole alliance to work together and not be spread out across the map. Your alliance will get slaughtered if they are split in two and fighting on two different areas of the map. How many times have you typed into Alliance Chat "Focus Red, stop attacking Blue" or something to that effect? A chaotic free for all is a sure fire way to lose.

    Therefore, people who actually take the time to try and coordinate attacks are important if not vital, be that with waymarks, sound effects, or whatever. Punishing them for rising up and volunteering to be the leader of an alliance should not be punished, nor should their tools be taken away.

    And, you know what? If you don't want to follow the leader, don't. You don't have to listen to them.
    (5)

  3. #3
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    I play exclusively solo. I've had a change of heart on this topic, which absolutely infuriates AlienTilt because, according to him, it's all part of my cunning plan to get more "updoots" (which, it turns out is not slang for a medical procedure that rhymes with "crap gear").

    Here are the reasons why.

    1. People do enjoy queueing in with friends. Given how little there is to do in 14 right now, it would be a shame to deny them that opportunity.

    2. I'm convinced this was a complete accident, but the 7.1 changes have neutered the previously dominant DRK+ stack.

    3. The only map on which premades remain oppressive is Shatter, which IMO is crap anyway so I don't play it.

    4. I agree with Olivia's assessment that premades are less oppressive when the players on the field are somewhat competent. Unfortunately, many players are not. The promised 7.2 changes have the potential to eff this up again by making certain light party stacks as bad as the previous DRK+ meta. If this does occur, my preferred solution is to introduce some form of matchmaking so that effective premades all get shoved in the top tier of matches. This likely requires cross-DC queues.

    The biggest abuse of FL queues has, IMO, always been the solo-job Q-synchs that are not filtered on an off-DC language. They are a ToS violation. Fortunately, the new hit detection introduced in 7.1 is sufficiently janky that my volume is low enough that this has ceased to be a problem. Or maybe those guys stopped griefing the community, I dunno.

    Padders are a bigger menace than light parties who optimize to win.

    I would be absolutely fine to never be on the field with premades, but I've concluded banning them is heavy-handed, particularly during a content drought in which casual play-with-friends options are so limited.
    (2)

  4. #4
    Player
    Exmo's Avatar
    Join Date
    Nov 2024
    Posts
    797
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mawlzy View Post

    2. I'm convinced this was a complete accident, but the 7.1 changes have neutered the previously dominant DRK+ stack.
    The meta is alive and well on Light. Changes in 7.1 merely weakened it slightly.

    Quote Originally Posted by Gunz_Zbestest View Post
    Just don't throw the baby out with the bathwater. Many people queue up in pairs or 3 looking to grab an extra. Maybe there are really good premades out there but the arguments made here feels like pointing a hose at the smoke and not the fire.
    Purify for one thing was a great update as it gives 3 seconds of resilience. Maybe we need a few general actions that offer protection, but I don't want to nerf the gameplay.
    These types of tweaks will only ever be spit to the inferno. Slight changes to how agonizing it is to play against a premade. I suggested in the first post that premades could be only matched against other premades. That would even the playing field while still allowing solo players to play against one another on equal terms.

    (I suspect fans of premades won't like that idea because the reason they love being in a premade is because they steamroll any opposition.)
    (1)

  5. #5
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Exmo View Post
    The meta is alive and well on Light. Changes in 7.1 merely weakened it slightly.
    What composition are they using? (The problematic premades.)
    (0)

  6. #6
    Player Gunz_Zbestest's Avatar
    Join Date
    Mar 2016
    Posts
    250
    Character
    Gunz Mcbeetz
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Exmo View Post
    If you're suggesting that means I win 33% of the time because I land with a premade and that I should be satisfied, I'm sorry to say that's not the case. Playing alongside a premade saps all the fun out of FL. It's the real "turn off your brain, do what you're told" game mode out of all pvp. No skill needed, no thinking, just follow instructions.

    Edit: sorry, you asked how often I run into premades. I would say once or twice a week, most often on Shatter but also regularly on the nadaam.
    Just don't throw the baby out with the bathwater. Many people queue up in pairs or 3 looking to grab an extra. Maybe there are really good premades out there but the arguments made here feels like pointing a hose at the smoke and not the fire.
    Purify for one thing was a great update as it gives 3 seconds of resilience. Maybe we need a few general actions that offer protection, but I don't want to nerf the gameplay.
    (1)

  7. #7
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    It's an MMO many people want to play together with friends. Fcs linkshells etc.

    It's the entire point of an MMO so can't ban parties from participating
    (4)

  8. #8
    Player
    Exmo's Avatar
    Join Date
    Nov 2024
    Posts
    797
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Dzian View Post
    It's an MMO many people want to play together with friends. Fcs linkshells etc.

    It's the entire point of an MMO so can't ban parties from participating
    They can and they did. Crystaline Conflict.
    (3)

  9. #9
    Player
    Xrono_Amber's Avatar
    Join Date
    Jan 2025
    Location
    Gridania
    Posts
    31
    Character
    Xrono Amber
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Exmo View Post
    They can and they did. Crystaline Conflict.
    ...but wasn't there an option for custom match, premade party VS premade party? But I suppose some might not be aware of it, since default is just solo-queue plus no rewards for custom matches as a reason not to use them.
    (3)

  10. #10
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    867
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by Exmo View Post
    They can and they did. Crystaline Conflict.
    CC is more of a ladder competition if anything and it was an answer to wolves den and not frontline.
    (1)

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