k, just making sure we were talking about the same thing. So i stand by my statement highest damage is best. Low damage supplemented with low delay will only nerf your WS. Also arent your stat caps based off you base weapon damage?Huh where did I say that?
DPS is Damage / delay = dps.
It does not take other stats or weapon skills. The DPS stat only goes towards Auto-attack/Light shot. DMG itself affects both Auto-Attack/Lightshot and Weapons skills to. Which is the reason Why Higher bases DMG beats lower delay.
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