Quote Originally Posted by Archeron View Post
Where did I say it was the "Hardcore" players responsibility? You've missed the entire point of this post.

Casual players do not want to do Hardcore content. They have no other content to do at the moment. So they're queueing into Hardcore duties, with the hardcore audience, who is forced to deal with these inexperienced casual players who do not want to even be there in the first place. The casuals don't want to be there, The hardcore players don't want them there. That is why there is constantly people fighting over "That duty is too hard!" "This duty is too easy! Make it harder!" with both sides dismissing each other, and having PF wars while the real problem has always been the lack of content and alternative rewards for casuals to go after that doesn't require them to raid hardcore content.

In Endwalker, they had Island Sanctuary. They had Variant dungeons. When casuals demanded the Axolotl mount - they deserved to be clowned on.
In Dawntrail, they have a single beast tribe, while Hardcore players have A savage tier, An ultimate, Chaotic raid, and content has been increasingly made difficult in their favor, and more rewards are gated behind their content.
Well you didn't use the word "responsibility" per say, but you did say "That puts them in conflict with the Hardcore community who doesn't want to be teaching people the basics of raiding, doesn't want to teach people strategies, and have to carry in their words "Dead weight" through content."
If people don't want to teach others they're not wrong to do so.
So if people get upset that others won't teach them it's they themselves that expect others to satisfy their needs.
It's like people who ask a question and they get a "no" for an answer and then gets upset that they didn't get a "yes".