Quote Originally Posted by Evergrey View Post
But why is it the responsibility of the "hardcore community" to teach them?
Can't people just look up the information themselves?
When I spent my time (and only time) savage raiding in FFXIV in Endwalker I looked up guides myself and then joined practice groups.
No one taught me anything and I managed to clear 5 out of the 12 Savage raids. 4 of them through Party Finder groups with zero vocal communication.
And I am very much a casual player as I normally pretty much just do a couple of Roulettes and then I feel done for the day.
Where did I say it was the "Hardcore" players responsibility? You've missed the entire point of this post.

Casual players do not want to do Hardcore content. They have no other content to do at the moment. So they're queueing into Hardcore duties, with the hardcore audience, who is forced to deal with these inexperienced casual players who do not want to even be there in the first place. The casuals don't want to be there, The hardcore players don't want them there. That is why there is constantly people fighting over "That duty is too hard!" "This duty is too easy! Make it harder!" with both sides dismissing each other, and having PF wars while the real problem has always been the lack of content and alternative rewards for casuals to go after that doesn't require them to raid hardcore content.

In Endwalker, they had Island Sanctuary. They had Variant dungeons. When casuals demanded the Axolotl mount - they deserved to be clowned on.
In Dawntrail, they have a single beast tribe, while Hardcore players have A savage tier, An ultimate, Chaotic raid, and content has been increasingly made difficult in their favor, and more rewards are gated behind their content.