Quote Originally Posted by ovIm View Post
This is not about difficulty though, nor is it advocating for Elden Ring style difficulty during MSQ.
Difficulty can be a storytelling tool they refuse to use, and the dark souls comparison always seem to be there when they add any possible friction to the content, remember people angrily comparing the DT dungeons to Elden Ring because they wiped a couple of times on new content they've never seen before?