Quote Originally Posted by Torashiki View Post
I literally dont care about MSQ duties difficulty. I dont really get why anyone would, if I wanted challenge I would go prog an ultimate or criterion savage. The compartmentalization of content is a good design, as a midcore savage raider.

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This weird nonsense about ''Yoshi-p hiding away difficulty'' seems to me to be some weird at attempt at finding something to complain for FFXIV not being something it never has been, more than anything.

Not everyone wants to play Elden Ring to ''earn'' a game's story, as someone that loves Elden Ring. I am not that person, but that doesnt mean I cant coexist with those people.
This is not about difficulty though, nor is it advocating for Elden Ring style difficulty during MSQ. There are nuances in gameplay requirements, and right now, that requirement for FFXIV MSQ is pretty close to "none".
Why, pray tell, could we, the player, not play as Wuk Lamat capturing an Alpaca? Why weren't we allowed to control the float of the Hanu festival and make sure it goes the right way? Why could we not craft the xibruq pibil? Why was the train scene a cutscene and not a fight on the train, or a goldsaucer-esque shooting minigame, or maybe even both of those things? Why is our own input in the fight for Solution 9 so inconsequential that you can press no buttons at all, sit in a corner during the Otis fight, and win?

The answer to that is still twofold. One, CS3 are deadly afraid of people quitting their beloved game because they were confronted with a gameplay requirement (requirement! not difficulty) of any kind (i keep repeating those examples but - Steps of Faith, or In from the Cold, anyone?). And two, the outcriers that yap about not being able to instantly progress the story because of something in the game asking them to actually play the game. And for those that still struggle, solo instances do advertise their easy mode should the player fail, so its not like they would be completely barred from progressing if they were to struggle with something.