Quote Originally Posted by Carighan View Post
So erm... I dread to ask, but what would, in your opinion, add "longevity" to normal raids?
Well for starters the gear not being near enough immediately invalidated by crafted gear would be a pretty good start. Why am I going to do a Normal Mode raid more than once if crafted is of the same Item Level and substantially easier to obtain? The gear expense is roulette Gil. For me personally I can fully outfit a class before I've even finished doing a weekly reclear, so why would I bother? Now, if normal raid gear was +10 of it (so equivalent to non-augment Tomestone), then the incentive to actually rerun it would be there. Same thing with Alliance Raid gear, that should be equivalent to actual raid and augmented tomestone.