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  1. #281
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    605
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Evergrey View Post
    Ah, the good old ARR 2.x and the Titan HM with 200+ ping.
    Those were the days and yes, a lot of people got hit by the landslides over and over thanks to that.
    Still, not impossible but you really had to be quick to move.
    Sadly ping isn't something that can always be accounted for when designing fights.
    But from the Savage raids I took part in most big AoE's took so long to actually execute that even with 200+ ping people probably have plenty of time to get out of them.
    Seeing how Titans landslides hit faster than what those did.
    This error was never fixed. But that time was given until ShB, where timing for mechanics began to be tighter again.

    For me, that "enjoy" a 200~220ms ping, DT dungeon bosses became harder due to timing. Sometimes, even sprinting I get caught at some mechanic besides the client showing my character out of the bad. So I have to move ~200ms before mechanic even begins. And it's not always possible.

    And sadly, 200ms ping is not a problem for majority of online games. For FFXIV, if you aren't near the server, you can't even double weave without clipping. And guess what? It affects how well you can do your rotation.

    Due to poor net code, that wasn't fixed since... ARR?
    (4)

  2. #282
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Collin_Sky View Post
    All of this can be overcome with practice - every single part of it. I’m currently on 600 pulls of FRU, and my group is likely to clear within the next one or two raid sessions. What do you think all those pulls were? We didn’t just watch guides and immediately jump into clear attempts. We had to practice the mechanics, learn the timings, and understand the nuances of the moment to moment decisions required for each mechanic.

    Your intrinsic ability improves as you practice. Unless you’re some kind of savant, everyone needs to put in the effort to improve their skills. That’s how progress works.

    The fact that you fail to recognize this is, frankly, sad. It suggests that you see no hope for improvement in yourself and, worse, no reason to even try.

    You provide no evidence for this statement, nor have you countered any of my arguments. An anecdote about your approach to the game says absolutely nothing about the skill of others and what they can achieve.

    Can skill be improved through practice and more knowledge. Yes of course, up to a point. But to argue there isn't an individual skill cap flies in the face of human experience, not to mention neurobiology.

    I am a very competitive person. I played poker for a living for many years. I understand what it takes to get good at a game. I could share my process of "progging" DT MSQ dungeons with Duty Support, my experiments unsynched with older, harder content (where however much I practice, the only way I can survive certain mechanics is by out-gearing them). But what's the point when I'll just be told I'm not trying hard enough? Apparently you can assess what I am capable of doing better than I can. Impressive.

    (Apologies for delayed responses, this daily post limit is another example of an unwanted "feature" imposed by SE on players.)
    (2)

  3. #283
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Mawlzy View Post
    Not only is it beyond their current ability, it is beyond their achievable ability.
    I mean with that mindset, yea it is.
    (7)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  4. #284
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Saraide View Post
    I mean with that mindset, yea it is.
    Mindset???

    I've learned something today. Some people that can purple parse high-end content cannot parse a simple, declarative sentence. I give up.
    (2)

  5. #285
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Mawlzy View Post
    You provide no evidence for this statement
    Have some scientific research to support the discussion: The multiple effects of practice: skill, habit, and reduced cognitive load

    I shouldn't have to explain how practice and repetition improve skill. You didn’t come out of the womb able to talk, walk, or post thinly-veiled excuses on forums. These abilities, like any skill, were developed through time and effort.

    Yes, there is an individual skill cap - no one is arguing otherwise - but it’s not the hard limit you’re presenting. It’s more of a soft cap that shifts depending on the effort and input applied. Improvement may become incremental at the plateau, but progress is always possible.

    As for FFXIV, the game itself doesn’t demand insane reflexes. Most mechanics allow several seconds to process and react, even in ultimate content. The fights are highly scripted, predictable, and designed to be learned through repetition. This means reaction time is rarely the limiting factor - it’s your preparation, knowledge, and willingness to push through failure that determine success.

    You claim to understand what it takes to improve at a game, yet you also seem reluctant to acknowledge that the same principles apply here. Instead of focusing on the obstacles, why not embrace the process? Practice, learn the mechanics, and refine your approach. That’s how improvement happens, whether in poker, raiding, or anything else.

    Quote Originally Posted by Mawlzy View Post
    Mindset???

    I've learned something today. Some people that can purple parse high-end content cannot parse a simple, declarative sentence. I give up.
    Yes, mindset. You’ve just demonstrated it perfectly.

    Your post is a prime example of focusing on the negatives, the obstacles, and when things don’t go your way, giving up entirely. Instead of engaging with the discussion constructively, you’ve chosen to dismiss it outright, as if walking away somehow proves your point.

    This is a mindset issue. If you constantly look for reasons why something is impossible or dwell on perceived barriers, you’ll never improve. Improvement requires a willingness to tackle challenges, not an eagerness to throw in the towel at the first sign of difficulty.
    (7)
    Last edited by Collin_Sky; 01-06-2025 at 12:20 PM.

  6. #286
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Collin_Sky View Post
    snip
    This is all very troubling, Collin.

    On the one hand, we have empirical evidence that skill-based activities for an individual have a hard cap. On the other, your principle of continuous incremental improvement implies there is only an unlimited soft cap.

    Maybe we should refer to this as Zenos' Paradox?

    Your characterization of me as someone who has an "eagerness to throw in the towel at the first sign of difficulty," is offensive, as it is intended to be I'm sure. Apparently you know what I can and cannot do, and the degree to which I apply myself to challenges, far better than I do.

    So yes, I have said all I care to on this topic, and will walk away from it because I am tired of being insulted by you and your cronies.
    (4)

  7. #287
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Proving my point.
    (3)

  8. #288
    Player
    shigaisen's Avatar
    Join Date
    Jun 2024
    Posts
    30
    Character
    Violet Khamazom
    World
    Excalibur
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mawlzy View Post
    You provide no evidence for this statement, nor have you countered any of my arguments. An anecdote about your approach to the game says absolutely nothing about the skill of others and what they can achieve.

    Can skill be improved through practice and more knowledge. Yes of course, up to a point. But to argue there isn't an individual skill cap flies in the face of human experience, not to mention neurobiology.

    I am a very competitive person. I played poker for a living for many years. I understand what it takes to get good at a game. I could share my process of "progging" DT MSQ dungeons with Duty Support, my experiments unsynched with older, harder content (where however much I practice, the only way I can survive certain mechanics is by out-gearing them). But what's the point when I'll just be told I'm not trying hard enough? Apparently you can assess what I am capable of doing better than I can. Impressive.

    (Apologies for delayed responses, this daily post limit is another example of an unwanted "feature" imposed by SE on players.)
    Mawlzy, I mean this in the most respectful way possible: git gud
    (4)

  9. 01-06-2025 03:16 PM

  10. 01-06-2025 03:18 PM

  11. #289
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,688
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Aidorouge View Post
    ...Except nobody is saying hardcore players can't have harder content, or rewards for that matter, in fact it's been quite the opposite with hardcore players keep saying causal content (and by extension casuals themselves) shouldn't be allowed or half-assed at best, and that only THEY should be catered to while reaping most of the rewards (or at least the most desired ones), and if the casuals get anything, it should only be at the discretion of the hardcore players willing to sell it to them apparently.

    Yet somehow casuals are the "entitled" ones trying to steal everything away, how silly.
    +++
    Literally nobody has ever uttered this sentiment in the history of this game

    Making up hyperagressive hardcore “arguments” then getting mad at them doesn’t benefit anyone. You’ve twisted the CAR hairstyle argument so far that it took me 3 reads to even understand that’s what you are referencing
    (4)

  12. #290
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    674
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by Supersnow845 View Post
    Literally nobody has ever uttered this sentiment in the history of this game

    Making up hyperagressive hardcore “arguments” then getting mad at them doesn’t benefit anyone. You’ve twisted the CAR hairstyle argument so far that it took me 3 reads to even understand that’s what you are referencing
    I'm sorry but they do lots and lots. On this forum and in my own personal experience.

    Everytime I say to a high end XIV player "there is nothing to do the content is boring."
    They say "do savage"
    they say "high end raiders are starving too"
    the implication being because there is content we haven't played, we need to play that before we get any more content.
    What's worse in my experience they are never just savage raiders, they are all ultimate raiders too.
    Yet I know most of them barely ever set foot in a roul. They never want to run anything old more than once.
    Their attitude is we are done with the last content now we have our mount. Now we need new content. We are starving. You shouldn't get new content because you've still got savages.
    You can do it. Anyone can do it.
    Except, it's Fing miserable content.
    with it's logs
    And it's blacklisting
    And it's abandons
    And all this stuff that is nothing to do with battle like tedious (I suspect often rude) hunt trains (the only two I followed along were rude) maybe I eas unlucky

    And then they say, "well leave", take a break if your burned out.

    Oh, and deep dungeons... yup you guessed it, the only people I know able to get more that a few floors out of those, high end statics again.

    This game seems to have nothing except for the two extreemes...
    Either complete solo content, or you need a static of some sort.
    PoD was loads of fun for the floors you could just queue! Then bust. 2 attempts to get to 200, and people just move on. The main complaint was the bosses weren't very fun, and the floors were very samey.
    Same for heaven, once you've done the queable floors , it's irrelevant content.
    Eureka I can't say. But after my small static of 2 died out, I don't remember wanting to try to put together another, Probably because subconsciously I've been here before. For all I know you can queue all the floors of Eureka matched?
    (7)
    Last edited by Gurgeh; 01-06-2025 at 04:09 PM.

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