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  1. #1
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    353
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    Imvu has never advertised themselves as an mmo only other sites have referenced imvu as one which they don't have control over. If you have seen them do so care to back that up? For as long as I've been playing, very very early days, they have referenced themselves as a virtual chatroom.

    And although it has people RP the game isn't coercing them to RP that is just the byproduct of people wanting to do so. Technically there are people probably rping on Facebook right now lel (even though no one really uses now). People used to rp over aim as well.


    Though people are bound to butt heads mostly because the sheer drought of content for anyone really. This mmo has been failing to deliver. That is the true issue imo it is sad when mobile games are releasing more content consecutively for all types of difficulty but you in ffxiv you get one piece of content made to last three months and the events are just talk to two npcs and collect XD
    (2)
    Last edited by Katish; 01-04-2025 at 06:52 PM.
    #FFXIVHEALERSTRIKE
    1: Healers need something to do when they aren't healing, the lousy one button dps experience and occasional second just is not enough.
    2: The sustain of the nonhealer jobs has taken our job from us...which has left us nothing to do besides our lousy one button dps experience.
    3: We do not need most of the healing buttons...a lot of those buttons can straight up be removed or consolidated. Which would be a good thing to consolidate using the new sys.
    4: Pure & Shield means nothing and having any combination of the two is just overkill.

  2. #2
    Player
    Tyintheron's Avatar
    Join Date
    Oct 2018
    Posts
    74
    Character
    Justarian Demarius
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Katish View Post
    Imvu has never advertised themselves as an mmo only other sites have referenced imvu as one which they don't have control over. If you have seen them do so care to back that up? For as long as I've been playing, very very early days, they have referenced themselves as a virtual chatroom.
    I mean, I've never really been in the habit of storing old banner ads for games that I never really played for 15 years, so I'm afraid I can't do that!

    I guess my question to you would be - even if we assume you're right, and that I'm just senile, and they never advertised themselves as an MMO - if every MMO-centric website wrote articles about it being an MMO, don't you think those sites have an idea of what they're talking about? If IMVU gave interviews and resources to a site specializing in MMOs, don't you think that counts as some implicit acceptance of the genre they're in?

    They're calling themselves "a metaverse" on their site these days, by the looks.

    It's all just different words for the same thing (in my opinion).

    Quote Originally Posted by Katish View Post
    And although it has people RP the game isn't coercing them to RP that is just the byproduct of people wanting to do so. Technically there are people probably rping on Facebook right now lel (even though no one really uses now). People used to rp over aim.
    I mean, sure.

    But at this point I'm just a bit lost. You SEEM to be saying that you think quality-of-life features should take a back-seat to... what would you phrase it as? "Genre expectations"?

    I'm just not sure what MMO/live service/metaverse/virtual chat room/other marketing term game can survive in this market without trying to de-suckify their long-standing bugbear systems. If you stick your head in the sand and say "NO! This is the way it's always been!" you're going to have your breakfast eaten by the game that's being responsive and receptive to its players' wants.

    Heck, we've seen it happen in this very game, when WoW's perfect storm of "users don't know what they want" coupled with all that other badness caused a huge influx of new players.

    I just don't get what saying "no" to new or improved quality of life features for the sake of "tradition" gains, outside of a slowly-dwindling playerbase of people congratulating themselves for being the only "hardcore" people playing the game "the right way."
    (5)
    Last edited by Tyintheron; 01-04-2025 at 07:53 PM.