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  1. #181
    Player Mawlzy's Avatar
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    Sep 2023
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    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    The reason a literal strike wouldn't do anything is that you simply won't get enough people involved to have a marked effect on queue times or concurrent player count.

    If someone did want to be disruptive, the way to do it is to swamp Limsa with players and their pets. WHMs would be particularly effective. For example, Aether could start at Adamantoise, then world transfer down the list alphabetically, spending a few minutes at each. Not too sure what this would accomplish, although all those involved would get to play with other people in the true spirit of an MMO.

    I'm certainly not advocating for this, not least because I imagine there's a way of reading ToS that would prohibit it.
    (0)

  2. #182
    Player
    VanillaWafer's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    138
    Character
    Ren Nilla
    World
    Adamantoise
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mawlzy View Post
    The reason a literal strike wouldn't do anything is that you simply won't get enough people involved to have a marked effect on queue times or concurrent player count.

    If someone did want to be disruptive, the way to do it is to swamp Limsa with players and their pets. WHMs would be particularly effective. For example, Aether could start at Adamantoise, then world transfer down the list alphabetically, spending a few minutes at each. Not too sure what this would accomplish, although all those involved would get to play with other people in the true spirit of an MMO.

    I'm certainly not advocating for this, not least because I imagine there's a way of reading ToS that would prohibit it.
    Just so I understand correctly, you would rather do a soft DDoS on the servers by not only flooding Limsa with people, but also flooding the server transfers and thus ruining other peoples' experiences, just to get the point across to say that casual players feel like that they aren't getting enough content FOR them, instead of just speaking with their wallet?

    Glad I don't hang around Limsa.
    (3)

  3. #183
    Player
    AntoniusQuil's Avatar
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    Mar 2024
    Posts
    47
    Character
    Antonius Bnuuy
    World
    Alpha
    Main Class
    Machinist Lv 100
    Quote Originally Posted by AllenThyl View Post
    Then why play a video game (and even more, this particular one) in the first place, if playing the video game itself isn't the interesting thing?
    This isn't a rhetorical question. It lies at the very heart of all these discussions. And only video games have these types of discussion. Why do so many people join Frontline just to afk? "For the rewards", yes. But what's the use of the rewards? What need does someone who has fundamentally no interest in participating in the very activity that they actively queued for, for job xp?
    The same posters who complain about the severe lack of customization and individuality are also the same people who have all the excuses in the world for not doing even the bare minimum in ShB+ content. There are games out there with tons more customization, and no battle content (meaning no need for any battle content skill expression, no need for memorizing a video game boss script and moveset). Why aren't these games the more appealing venue when they are by every metric the obvious choice?
    Your issue comes from misconstruing people’s arguments. No one is saying that they want no combat content, but they are saying that they want more casual, easier combat content, while right now the devs are both focusing more on hardcore content and at the top of that are locking even more rewards behind it.

    Also your point about it being also an issue people have with other games doesn’t really make sense, considering that most games have difficulty option which can make entirety of the game casual or hardcore, even games without it like Souls games, have enough ways to make the combat casual. In case of FFXIV though, there is no option to switch hardcore content to casual difficulty level (unless we are talking about unsyncing which comes years after the initial release so doesn’t count for content drought)
    (4)

  4. #184
    Player
    Genisay's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    42
    Character
    Y'xavi Tia
    World
    Famfrit
    Main Class
    Bard Lv 100
    Quote Originally Posted by MrJPtheAssassin View Post
    Im in the same boat as you for the most part. I enjoy raiding and doing savage and ultimate but I don't want it all the time. I want more chill content to play and have fun with. That why SB and ShB was my favorite expacs bc they had a decent mix of hard content with relaxing content. On off days I would be in Bozja and Eurakeing farming for my relics. Doing EW and now DT, I all do when I log in is raid and I have no real reason to long in other than raid. It has made the game dull and boring. Sucks honestly....
    It actually sounds like we should be getting something of a similar scope to Bozja and Eureka with patch 7.2, which currently seems to be aiming for release some time in March.
    (0)
    Last edited by Genisay; 01-04-2025 at 06:36 PM.

  5. #185
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by VanillaWafer View Post
    Just so I understand correctly, you would rather do a soft DDoS on the servers by not only flooding Limsa with people, but also flooding the server transfers and thus ruining other peoples' experiences, just to get the point across to say that casual players feel like that they aren't getting enough content FOR them, instead of just speaking with their wallet?

    Glad I don't hang around Limsa.
    As I noted explicitly, I'm not advocating for anything. Just noting a strike won't work, and recalling a tactic used by players in other games when confronted by a remote and increasingly out of touch studio.

    Might actually cheer up the denizens of Limsa, most of them look bored.
    (0)

  6. #186
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    709
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    So there's two types of people I think when it comes to casuals in this game:

    1.- Is the group that takes their time, have a busy life, or would rather play other games so they slowly get through the content of the game.

    2.- There's this other person, who has exhausted every single corner of the game, and has finished or is uninterested in: All the Golden Saucer minigames, collecting Triple Triad cards, doing all 3 100 floors of Deep Dungeons, getting all the rewards in Eureka and Bozja, doing all PvP content, getting all the combat, crafting and gathering jobs to level 100, doing all side quests, all role quests of the last 3 expansions, customizing their FC or personal house, know every dungeon, trial, raid and 24 man raid that's not current by the back of their hand, have finished Island Sanctuary and then go claim they are playing the game casually.

    If you are the 2nd type of person, you're NOT playing the game casually, you've invested hundreds of hours into this game and are bored out of your mind. The next step of things to do would be to do the more challenging content (extremes, savages and ultimate) of the game but a lot of people are anxious, uninterested and just get really angry the players who enjoy anything challenging get rewards, even when the new chaotic raid doesn't make it exclusive at all.

    Think about how 90% of the game is casual and dominates any challenging part of the game, where as the challenge of an extreme and savage are time dependent. Once 7.2 hits, you won't be able to experience what it was like to do M1S-M4S due to power creep, you'll be able to tank through most damage and skip mechs like crazy.
    (0)

  7. #187
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Volgia View Post

    ...the challenge of an extreme and savage are time dependent. Once 7.2 hits, you won't be able to experience what it was like to do M1S-M4S due to power creep, you'll be able to tank through most damage and skip mechs like crazy.
    For many of us, the experience of attempting M1S-M4S now would be that we cannot do it. I keep making the point that those who find such content easy fail to understand that they are very good at something that most players in this game are not. I used to run for my high school, but that didn't mean I could represent England in the Olympic 800 meters. I also didn't mock those who ran slower than me.
    (8)

  8. #188
    Player
    AntoniusQuil's Avatar
    Join Date
    Mar 2024
    Posts
    47
    Character
    Antonius Bnuuy
    World
    Alpha
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Volgia View Post
    a lot of people are anxious, uninterested and just get really angry the players who enjoy anything challenging get rewards, even when the new chaotic raid doesn't make it exclusive at all.
    .
    imo the simple solution to this issue would be adding more interesting rewards to casual content, when hardcore players are getting all the cool rewards (like mounts, glams and this time even hairstyles) while casual players are getting scraps (you can’t even farm newest alliance raids glam due to the stupid “one item per week limit”), it’s kinda obvious that there are going to be complaints when at most 10% of players have access to the best rewards, while everyone is paying the same amount of money for the game (it’s not a win or lose competition but a service people pay for, so they expect to get good stuff no matter if they are casual or hardcore)
    (5)

  9. #189
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    709
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mawlzy View Post
    For many of us, the experience of attempting M1S-M4S now would be that we cannot do it. I keep making the point that those who find such content easy fail to understand that they are very good at something that most players in this game are not. I used to run for my high school, but that didn't mean I could represent England in the Olympic 800 meters. I also didn't mock those who ran slower than me.
    This argument makes no sense. Getting good enough to beat savages isn't as hard as running in the olympics for your country, it's a leap in logic. You think we're making fun of you for not being able to do challenging content, but we're not, we're making fun of you because you're angry there's any meaningful challenging content at all.

    As a metaphor:

    You have a large zone that's dedicated to 95% mini-golf courses that people can casually enjoy, but there's a 5% golf course that's made for people who want to slightly challenge themselves, and at the end of these they get cool rewards that they can sell to you, and you're angry because you are unwilling or unable to participate to get those rewards and want to organize a strike and threaten to "Lose a customer" so they stop doing any meaningfully challenging courses at all.

    This, despite 95% of the golf courses and rewards made for you.
    (1)

  10. #190
    Player
    AntoniusQuil's Avatar
    Join Date
    Mar 2024
    Posts
    47
    Character
    Antonius Bnuuy
    World
    Alpha
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Volgia View Post
    This argument makes no sense. Getting good enough to beat savages isn't as hard as running in the olympics for your country, it's a leap in logic. You think we're making fun of you for not being able to do challenging content, but we're not, we're making fun of you because you're angry there's any meaningful challenging content at all.

    As a metaphor:

    You have a large zone that's dedicated to 95% mini-golf courses that people can casually enjoy, but there's a 5% golf course that's made for people who want to slightly challenge themselves, and at the end of these they get cool rewards that they can sell to you, and you're angry because you are unwilling or unable to participate to get those rewards and want to organize a strike and threaten to "Lose a customer" so they stop doing any meaningfully challenging courses at all.

    This, despite 95% of the golf courses and rewards made for you.
    Tbh the moment rewards hardcore players expected to get from their content (shadow wolf and cruise chaser), ended up in online store instead (still easy to get for them unlike what happens in case of hardcore rewards and casual players) they were complaining much lounger and angrier than I’ve ever seen casual players complain about hardcore rewards.

    So I think that hardcore players aren’t really in position to criticise anyone for complaining about rewards not being put where they want them to be.
    (7)

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