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  1. #451
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Paintedtarget View Post
    Why do hardcore players feel they are entitled to an ultimate every xpac?
    Incredibly ironic post considering there's literally an entire thread advocating for a casual player strike because they aren't getting as much content as they want.
    (3)

  2. #452
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,495
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Collin_Sky View Post
    I don’t think trying to pretend like casual players are wrong for thinking they haven’t been given enough content since 6.0 is the right move here

    I agree if people won’t try CAR and won’t buy it at (now) 6 million they shouldn’t feel entitled to the hair but the problem of a lack of casual or long form content is real and a serious problem the game is having and “just play savage it’s right there” isn’t the answer to that problem
    (8)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #453
    Player
    Tyintheron's Avatar
    Join Date
    Oct 2018
    Posts
    74
    Character
    Justarian Demarius
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by AllenThyl View Post
    And you don't understand that the whole point of a game is playing the game.
    Well this reply was a heck of a ride.

    I understand what "the point of a game" is, I promise you.

    Quote Originally Posted by AllenThyl View Post
    You don't follow any industry news, do you?
    You sure do seem to be making a lot of strangely aggressive assumptions.

    Quote Originally Posted by AllenThyl View Post
    Culture isn't a "being" thing, it is what is lived by people
    Is putting things on sale to people who want said things and who have the money for said things bad? Do you also get angry at the people running the supermarket because they're selling milk to people who don't have the time to fully immerse themselves in dairy farm culture? How about people wearing a Chicago Bulls jersey when they weren't actually a member of the team?

    The point of games is the nebulous "to have fun," and "fun" means different things to different people. For you it sounds as if it's maybe raiding to get BiS gear. But for some people it's going to be "my character looks cool." If I can get the fun I want out of a game I play for 5 extra bucks I have, who cares? You care? You probably shouldn't.

    So when we get to the point of the conversation where "video game culture is lived in" and I'm buying my video game Mariah Carey Christmas outfit in Fortnite because I think it'll be hilarious and make my buddies laugh - what part of that is not "the culture"? Am I supposed to report my planned in-game purchases to some sort of Twitch channel arbitration committe beforehand so I know if it's culturally-approved? Will Ninja suddenly appear and remove my graphics card if I buy the wrong hat or something?

    Quote Originally Posted by AllenThyl View Post
    The end result is a worse product, in this case, this particular video game.
    Look, bud, I don't know what to tell you - for some people dropping ten bucks to get the shape of their horns correct is the pinnacle of entertainment that they want this weekend. Agrily telling them how wrong they are to be having fun their way is never gonna go well.

    Quote Originally Posted by AllenThyl View Post
    Further, you are not getting kicked out by faceless beings.
    I didn't say that was happening to me. But we all know it happens.

    I once had a buddy in an MMO going off about his friend's wife as being "useless" and "an idiot" because she was messing up their progression by not gearing her stats right, and that was enough for me.

    All she wanted to do was see the end of the story.

    One of the people in that story was being a jerk. And I'll bet you and I would pick different people.

    Quote Originally Posted by AllenThyl View Post
    For someone who emphasizes how old they are, you sure aren't wise.
    Joke's on you. I was voted "most likely to be wise" in all three of my repeating-my-last-year-of-high-school yearbooks.
    (6)

  4. #454
    Player
    Tyintheron's Avatar
    Join Date
    Oct 2018
    Posts
    74
    Character
    Justarian Demarius
    World
    Siren
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Aidorouge View Post
    That's kinda why I wouldn't mind Trusts for Trials & Raids, because at least I got to see the story even if the rewards were minimal/zero, and if I DID want to do the "proper" version for the full/any rewards, at least I know what I'm in for that a guide or video can't do because doing is better than showing sometimes ...BUT that would require redoing said Trials & Raids to be doable by NPCs, and absolutely nobody wants that apparently (which is understandable)
    I keep hoping for two things from trusts: trials/raids required for story progression, and the ability to just have non-player slots filled in with NPCs so my wife and I can slog through whatever content we'd like together without needing to feel like we're klutzing it up for everyone else.

    Clinging to the multiplayer side of things being necessary is feeling more and more like one of those "because that's how it's ALWAYS been!" types of arguments. This game's 10 years old. The genre itself is, what... 40, 50 years old? It's probably okay to provide more options by now without The King of Multiplayer Video Games getting angry about it.
    (6)

  5. #455
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,495
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Tyintheron View Post
    I keep hoping for two things from trusts: trials/raids required for story progression, and the ability to just have non-player slots filled in with NPCs so my wife and I can slog through whatever content we'd like together without needing to feel like we're klutzing it up for everyone else.

    Clinging to the multiplayer side of things being necessary is feeling more and more like one of those "because that's how it's ALWAYS been!" types of arguments. This game's 10 years old. The genre itself is, what... 40, 50 years old? It's probably okay to provide more options by now without The King of Multiplayer Video Games getting angry about it.
    “Clinging to old ways”

    My brother in Christ it’s an MMO, do you understand what those three words stand for

    It’s like walking into a pizza place and wondering why they only make pizza and declaring it’s because “they’ve always done it this way”
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  6. #456
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    “Clinging to old ways”

    My brother in Christ it’s an MMO, do you understand what those three words stand for

    It’s like walking into a pizza place and wondering why they only make pizza and declaring it’s because “they’ve always done it this way”
    Probably pointless relitigating what "MMO" actually means, what it should mean, and what it could mean. That said, the evolution of the genre has seen the practical definition move away from "group content" to an increasing amount of "solo content in a world of other players." Many couples have requested the ability to play together and have the light party filled by NPCs. It has no negative impact on anyone else.

    This is why many of us find content requiring statics and party finder to be quaint.
    (4)

  7. #457
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,495
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mawlzy View Post
    Probably pointless relitigating what "MMO" actually means, what it should mean, and what it could mean. That said, the evolution of the genre has seen the practical definition move away from "group content" to an increasing amount of "solo content in a world of other players." Many couples have requested the ability to play together and have the light party filled by NPCs. It has no negative impact on anyone else.

    This is why many of us find content requiring statics and party finder to be quaint.
    In a game like 14 how would moving to “solo in a world of other players” maintain any semblance of interaction. The player economy is useless in this game, if content can be done solo it’s always more efficient to do it solo

    In other games that are more solo friendly than 14 there is still stronger degrees of interaction because either they still force you to interact with the player economy or they still lock meaningful rewards behind group content

    Attempting to do a similar thing in 14 would just kill everything instantly as you’d basically be playing solo in a world of dynamic NPC’s because the rest of what makes an MMO interactive has already been ripped out of 14

    It’s contrived to say in the 14 forum but if you don’t want to play with other players you may not like them an MMO is not the game for you
    (0)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #458
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    In a game like 14 how would moving to “solo in a world of other players” maintain any semblance of interaction. The player economy is useless in this game, if content can be done solo it’s always more efficient to do it solo

    In other games that are more solo friendly than 14 there is still stronger degrees of interaction because either they still force you to interact with the player economy or they still lock meaningful rewards behind group content

    Attempting to do a similar thing in 14 would just kill everything instantly as you’d basically be playing solo in a world of dynamic NPC’s because the rest of what makes an MMO interactive has already been ripped out of 14
    It makes the degree of interaction a choice, thereby appealing to a broader demographic.

    It's not something that appeals to me, but a game that includes an active venue scene and (E)RP surely has more than a "semblance of interaction."
    (1)

  9. #459
    Player
    Collin_Sky's Avatar
    Join Date
    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    There's been some insane takes in this thread lmao
    MTX preferable to in game rewards
    Crafting macros are cheating
    And now people wanting to completely avoid having to play with other people in an MMO
    Good grief
    (6)

  10. #460
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Collin_Sky View Post
    There's been some insane takes in this thread lmao
    MTX preferable to in game rewards
    Crafting macros are cheating
    And now people wanting to completely avoid having to play with other people in an MMO
    Good grief
    If you're genuinely interested, here's Josh Strife Hayes on the topic:

    https://youtu.be/AcGezDYNLIU?si=7gK66ZOl7kesG1h2
    (2)

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