I do not even think, that they make this with intention. I guess, this neglect of casual players happened accidentaly. For me, it seems, that they basically lost the control over the game. The MSQ failed badly, the graphical upgrade backfired, the casual content is consumed way too fast, then bots everywhere etc. I do not believe, that it was planned. And so much hardcore content is in the game because it is braindead easy and very cheap to make. You take a normal boss, you increase some numbers, you add one ability to it and you are basically done. It is propably one hour of work for one person. I guess, the hardcore content is a sort of damage control for them. Because they are not able to produce interesting normal content fast enough.
Cheers



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