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  1. #121
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    674
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by DynnDiablos View Post
    AllenThyl is one of those people who loves to hear himself talk. I've never witnessed someone so full of themselves on this forum. Looks down on everyone constantly, thinks he can diagnose players constantly, and really believes they are god's gift to the FFXIV playerbase in skill.
    I personally can't criticise for liking the sound of one's own voice that's a full 40% of why I'm here (time on my hands now I'm un-subbed). That's not to say I shouldn't also 'be' criticised for the same (although as this is a forum it would seem odd to criticise for discourse for fun). Even a little bit of trolling as long as troll targets that have shown they can take it and give as good as you give (rather than picking soft targets for hurt)
    But it is hard to ignore when you can see it's done in all seriousness. I dint believe these kinds of talk can ever begin to change certain types of rigid thinking. But I do believe you can 'sew seeds' to open minds. I know it works on me. I take a piece of data. I'm not sold today. But tomorrow I take another piece of data and 'oh shit! I get it!'
    Like extremes not needing guides, and not all PF being bad. (Just all farm PFs being bad ;-) )
    (1)
    Last edited by Gurgeh; 01-04-2025 at 02:25 AM.

  2. #122
    Player
    Menriq's Avatar
    Join Date
    Aug 2013
    Posts
    583
    Character
    Meridia Astra
    World
    Maduin
    Main Class
    Bard Lv 100
    Quote Originally Posted by DynnDiablos View Post
    Sticking to an outdated, archaic patch schedule does not help things, nor does the feast or famine approach with how they deliver casual/exploratory content vs. the harder raids.
    This is something they lean into. They know things are predictable (down to the date of patch releases) and want it that way. While I agree that they should change things up, this is probably not gonna happen. I'm still not sure why many games do major patches and don't instead do smaller patches for when things are done (yes, I know there .15, .25, etc. exist). Instead of just x.0, x.1, x.2, x.3, just release content as it's completed instead of bundling things up for possible months. As a software developer, this let's you get feedback quicker, and can help steer future direction. Hypothetically, let's say they wanted a 40% completion rate for the Chaotic raid. If the #'s aren't what they want, they can get the feedback and either do tweaks quicker, or go a different direction instead of already being locked in for the next cycle and waiting 6+ months to change course.

    Quote Originally Posted by DynnDiablos View Post
    There is definitely a mentality from the hardcore players that the casual players are ruining their gaming experience. At the end of the day, this is a game. Folks who want to treat it as a professional job, that's on them, but most don't.
    I think this is the wrong perspective. I think it's more along the lines of people want to play with those who have similar goals in mind. I look at it this way: If someone is training to run a marathon, they might find a group with similar goals. They probably wouldn't join a casual group who doesn't mind a 15 minute mile pace. At the same time, someone from that 15 minute mile pace group wouldn't want to run with the marathon group. However, maybe they do aspire to join that marathon group. They would probably start working their way up, maybe finding others who are in the same boat and they form their own group.

    Bringing that back to the game, there are many people who want to do the new raid or even raid in general. However, from what I'm reading, there are many reasons they don't. Outside of legitimate skill issue (and that's ok!), the rest of the reasons seem to be personal issues that can be overcome. If someone doesn't want to study guides, great. Create or join a blind group. If the group doesn't fill, then maybe there isn't enough demand for that style and you'll have to adjust. If someone doesn't have time, there is PF for when you do have time.
    (0)

  3. #123
    Player
    Menriq's Avatar
    Join Date
    Aug 2013
    Posts
    583
    Character
    Meridia Astra
    World
    Maduin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Gurgeh View Post
    I only want to do battle content. Don't change the game if it's just me but you've got all this savage content, and people not playing it. For me it was because I was too late for every opportunity to be introduced and do it all socially.
    I think your case is unique. In a different thread, you said you took off 2 weeks when DT launched and by week 4 (when Savage came out) you still weren't done with EX. If all you want to do is battle content, I'm not sure how after 4 weeks you were not ready if all you want to do is battle content.

    Quote Originally Posted by Gurgeh View Post
    savage gear shouldn't have anything to do with crafting unless they can control prices. Hell I haven't checked but I'll bet you can resell other crafters gear as long as you don't use it? so I'll bet a lot of it is just scalper inflation. (If that's even possible they hould plug that gap. Certain items one should only be able to sell once)
    Savage gear has nothing to do with crafting except for being able to meld and repair, and there are NPC's that can do that for you.
    (0)

  4. #124
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,606
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Collin_Sky View Post
    Honestly, what do you expect? We are in a thread where the OP is complaining of MSQ duties being too hard. It is impossible to create something of "substance" for people like this. It is impossible to create long term content with the casual in mind that isn't just a pure grind or heavily time gated.
    Even if things like Hilidibrand were longer, it's still got an incredibly finite shelf life where once you've done it, that's it, nothing else to do.

    You have to understand that casual content is not long term content because there is no barrier to entry or barrier to success, it's going to be finished quickly by the vast majority.
    1. I don't really expect anything, but this is not because of players' expectations or struggles with the game. SE has objectively been shifting everything into extreme simplification and substance-less-ness for a long time regardless of thoughts. Like, I get it many people found HW hard, wanted it easier, then we got Stormblood, which was good, most people from my experience were not complaining beyond this point, then we had ShB, which is where they started to turn a little more aggressive with making everything easier, then they just went far and beyond with Endwalker to the point where a significant number of people actually started to get disappointed.

    2. A pure grind is fine IMO, if the grind leads to a desired reward. Like, personally I've done some of the more extreme grinds in this game like getting every single relic, and Pteranodon. If it's not a grind then it is weekly cookie cutter content, this applies to absolutely everything in the game, because the game fundamentally is just not designed in a way that allows for a medium between the two. The game isn't designed around being long-term, generally speaking. You could erase every lazy player from this game, it would solve nothing, because the stark reality is that sometimes these developers just absolutely have no clue on how to innovate.. This is what I mean when I say XIV is the equivalent of your McDonalds product. Some of the issues are as a result of players, but a heck of a lot more of it is a development problem, especially when they cannot even accurately diagnose issues with the story or even other facets of the game, and between the many empty handed promises such as the PvP series rewards being available later on.

    3. Hildibrand has always been an issue with me, I personally think it has far outlived itself, and it shows. I understand as much as anyone that whether it's 1 quest, or 2, or 10, or 20. Once it is done, it is done.

    4. IMO, Eureka and Bozja are casual contents, relics are casual content. So I don't think the barrier to entry or barrier to success has anything to do with it.

    I appreciate the sincerity of this response, but beyond a certain point we have to understand that the biggest issue is not the players, but the actual people developing the game just simply aren't doing this great of a job in gauging issues with the game, or rectifying them for that matter, and simply do not understand when enough is enough. People asked for a bit easier, and instead they just went with the Mariana Trench.
    (4)

  5. #125
    Player
    VanillaWafer's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    138
    Character
    Ren Nilla
    World
    Adamantoise
    Main Class
    Scholar Lv 100
    I fully support those who want to speak with their wallet. I'm in agreement that if you feel that you don't find much to enjoy in this game, you can always stop paying your sub, even if it's temporary. Take care of yourself first, please.

    However, calling this a strike is as silly as what the Healer Strike was. I had a great time leveling my SCH to 100 when 7.0 hit. Time and time again, new players will eventually replace those who have left. And this will be no different moving forward.

    Also, not trying to be mean but, this is not an airport, you don't need to announce your departure if you do decide to stop playing.

    See you in later patches, be well, and Happy New Year.
    (6)

  6. #126
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,359
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    Right now, it seems like the savor of ffxiv has lost his way.
    people think content is too hard,
    We can make the relic easy.
    Relic was too easy and didn't seem worth it.
    Let's make the content harder,
    Savage M1-4 Most raider thought it was very do able.
    Non Raiders savage M1-4 is still too hard.
    Lets make content a little easier then M1-4 so non raiders will like it. But we will put it behind 24 people
    Raider This content is nice but I'm sure I'm going to get all rewards in a few weeks and never touch it again.
    Non Raider, It's too hard everyone keeps dieing because 24 non raiders still wouldn't be able to complete it
    Non Raider Joins raider group, Feels over whelming, even with a call out party OMG, this is too much I don't want to do think, I'm going to have to do this X amount of times to get everything....


    Non Raider may put there foot in the water but they don't want to live there.
    Raider Only want to live there and don't care about anything else.
    Collector/achievement hunter I will do think I hate just to get everything.

    No one is really happy
    Raider wants really hard content.
    Non Raider want content just hard enough that they can complete it with a little echo at 1st and no echo after a while
    Collectors/achievement hunters HATE time Events because of fomo.
    (2)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  7. #127
    Player
    NamiRocket's Avatar
    Join Date
    Mar 2023
    Location
    Limsa Lominsa
    Posts
    113
    Character
    Nami Fhaeroa
    World
    Balmung
    Main Class
    Arcanist Lv 12
    Quote Originally Posted by CidHeiral View Post
    They were talking about you.

    Right? I should just sew my hands to my face.
    (1)

  8. 01-04-2025 05:21 AM

  9. #128
    Player
    Kai-XP's Avatar
    Join Date
    Jan 2023
    Posts
    11
    Character
    Kai Lanquaird
    World
    Brynhildr
    Main Class
    Culinarian Lv 93
    Quote Originally Posted by Kaurhz View Post
    This is where their attempts at making the last expansion relic too easy is turning around to bite them. At the very least past relics would keep you busy, now they have been so miserable and easy that I actually have 9 of them on near the final stage on an alt character because they are just comedically accessible that you have enough Tomestones before even doing 80-90 or 90-100.

    I am not too concerned in the grand scheme, because they follow this same downtrodden formula. It will be 'raid content enjoyers' that are asking where all their content is after they've done the final savage tier in 7.4 and have to wait 13 months for the next raid. Ultimately over the course of an expansion they have just as bad treatment as casuals, with the exception of all their content being frontloaded.

    They need to see that their expansion lifecycle benefits nearly nobody, and that in the grand scheme of things, it's a miserable experience for everyone.

    TL;DR a lot of this is an issue exacerbated by how accessible Manderville relics were, and the absence of a repeatable content in Endwalker.

    Is this someone that's making sense in the XIV forums? It's like finding a Unicorn

    Honestly I think that the whole Chaotic debacle is overblown where ppl that aren't used to this kind of content feel overwhelm in being in a fight with more than 8 people. The mechanics in the Chaotic are braindead, but there's a lot of moving parts; and if one of those parts don't work the whole clock just explodes.

    Here's a reminder for those in the "Casual" community, you don't need discord (This isn't Baldesion Arsenal or Delubrum Regenea Savage), you don't need callouts. Just learn what your role is in the fight, and learn and have fun. If "Hardcore" players don't want you in your party, make your own! I'm sure there's a bunch of ppl that are in the same position as you and want to get the glams.
    (3)

  10. #129
    Player
    MisterNublet's Avatar
    Join Date
    Oct 2020
    Location
    Gridania
    Posts
    440
    Character
    Autechre Voidmoon
    World
    Midgardsormr
    Main Class
    Sage Lv 90
    Quote Originally Posted by Infindox View Post
    The raid literally takes all but 30 mins or less a week to get what you need, the dungeon you run maybe daily to cap, msq was barely anything and Pelupelu was done within weeks.
    And Chaotic is roughly a 10 minute fight.

    What was your point with this one? The people who are complaining are various types of players (casual, midcore, hardcore) that aren't finding much reason to log in these days.
    That isn't what is happening here and you know it. Casuals are not complaining about the general lack of content, they are complaining that "non-casuals" finally got a shred of content (Chaotic) in this half patch while choosing to ignoring the fact that less than two months ago 7.1 released with their casual content.

    Lack a spoiled brat who cries because their sibling is getting a present for their birthday when they got multiple presents two months ago for their own birthday.

    Complaining about the overall lack of quality content, and terrible patching cadence until exploratory zone is fine. Using Chaotic in one's complaint is laughable and sound butthurt.
    (2)

  11. #130
    Player
    Shyxx's Avatar
    Join Date
    Jun 2022
    Posts
    28
    Character
    Remi Valentine
    World
    Sagittarius
    Main Class
    Archer Lv 25
    Quote Originally Posted by MisterNublet View Post
    That isn't what is happening here and you know it. Casuals are not complaining about the general lack of content, they are complaining that "non-casuals" finally got a shred of content (Chaotic) in this half patch while choosing to ignoring the fact that less than two months ago 7.1 released with their casual content.

    Lack a spoiled brat who cries because their sibling is getting a present for their birthday when they got multiple presents two months ago for their own birthday.

    Complaining about the overall lack of quality content, and terrible patching cadence until exploratory zone is fine. Using Chaotic in one's complaint is laughable and sound butthurt.
    What content was released in 7.11 i forgot?
    (1)

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