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  1. #71
    Player
    CVXIV's Avatar
    Join Date
    Jan 2024
    Posts
    660
    Character
    Cyrus Vincere
    World
    Malboro
    Main Class
    Viper Lv 100
    Quote Originally Posted by Aidorouge View Post
    I don't think it really matters at this point what I want or need, as nothing is going to change about how the game does things with content release and all I've done is waste my breath, and people's time, with this topic.
    I don't think your argument is about how the content is released though

    From everything I've read, it seems like most things that are not MSQ or dungeons you find too difficult

    which then does lead you to feel like there is a lack of content
    but what's really a case of lack of effort and a hesitation to try new things
    you're in stormblood, there is a lot you could try to tackle

    If you give up before you try, there really isn't anything anybody can do for you
    (9)

  2. #72
    Player
    Zelda206's Avatar
    Join Date
    Jan 2021
    Posts
    122
    Character
    Dawning Gaur
    World
    Malboro
    Main Class
    Blacksmith Lv 83
    Some people can find happiness for a time, even in Dawntrail, but the biggest issue is very few are remaining happy due to the expansion's execution and the slow trickle-down effect of simplification on Jobs, with the withdrawal of outside content apart from raids and trials. I think the biggest amount of stuff I got to do was Stormblood; God there was a lot crammed into it, but I wasn't wanting for content. I was living and breathing FFXIV for two solid years and in that time, I leveled every DoH/DoL and every DoM/DoW class to full with BLU included. I even did the PotD/HoH content, I dipped a toe into Eureka before heading straight for Bozjan/Zadnor and cleared a vast majority of them, then at post-EW content I went back to Eureka and made my way to the final map. I went back to ShB to complete the Crystarium stories, went to Old Sharlyan to finish those stories, distracted myself with collecting TT cards, started and almost completed 2000 mentor roulettes from EW to DT -- you get the point. I no-lifed the game for 2 full years in a hiatus from WoW, thrilled with all the amount of content I got to do. I didn't think the well would run dry, and DT was the first expansion I started on time with everyone else and felt -- underwhelmed and betrayed. There's only so many times holiday events pop up with Yoshi P 'thanking' us for being here before I begin to question if that's at all genuine, because the reception coming from Square and the community suggest we're headed for a downward spiral in which the only content to do is hardcore trials and raids and little else. Who ruined the roast over there to leave the opening expansion as a mere appetizer? (This is all my perception and I'm not feeling it as heavily as the folks who were here for the apology of 1.0, but I can definitely understand why the veterans are packing up and leaving en masse if the forums are to be followed; please do take this with a grain of salt)
    (18)
    Last edited by Zelda206; 01-03-2025 at 03:49 PM.

  3. #73
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Collin_Sky View Post
    God yes, the quality of Duty Finder would increase significantly if you guys did this.
    I'm really not sure someone who struggles with alliance raids and MSQ duties should be weighing in on the amount/quality of casual content this game has.

    It's a terribly low bar to set and not fun for the majority of players, to target such a unique outlier.

    I say this as someone who has a special needs player in my FC and had to help them complete the Feo Ul typing MSQ because that was their limit of difficulty.

    I'm sorry, but it's a bit ridiculous to claim that because you're struggling with content designed for the lowest common denominator, and therefore choose not to engage with it, there should be some kind of casual strike.

    This is entirely a you problem, not an issue with the game itself. You’re not being "scorned" by the developers; you’re ignoring the content they provide and then getting upset because hardcore players are enjoying what’s available, whether it’s "for" them or not.
    aiders aren't the ones being picky about which content they do, therefore, they don't get "prevented" from doing anything the games adds.

    That aside, why do you seemingly want players prevented from doing content?

    It's an interesting observation. I've seen tons of people in the forums and on novice network complaining when casual content gets added, "why did SE spend time on content for the 1%" is a phrase I've seen a LOT. I don't think I've ever seen a hardcore player complain about the existence of content such as Island Sanctuary as a zero sum game where the hardcore player has somehow lost out on more hardcore content.

    Then don't complain there isn't enough content while ignoring a ton of content the devs add.

    I hope the devs do something to combat people who look down on unexperienced raiders and root for them to not play in duty finder. people will never get better at the game unless an environment is provided for them. and since you cant "practise" savage mechanics, its the players who need to provide it with patience and understanding.
    (7)
    Quote Originally Posted by sindriiisgaming View Post
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  4. #74
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    I hope the devs do something to combat people who look down on unexperienced raiders and root for them to not play in duty finder. people will never get better at the game unless an environment is provided for them. and since you cant "practise" savage mechanics, its the players who need to provide it with patience and understanding.
    Ironically, I think the reaction to CAR and the subsequent discussion here and elsewhere greatly decreases the chance that inexperienced raiders will ever become experienced ones. I certainly have no interest in attempting cooperative content with those who express nothing but contempt for those less-skilled than themselves.

    Do you know who the best player in FF14 is? It's not the leader of a world's first static, or the player with highest parse, or the streamer with the biggest following. It is the player who derives the greatest pleasure from the game, however they choose to play it. Regrettably, that certainly isn't me. And I doubt it is a member of the gloating class who invest so much self-worth in their ability to press buttons in the right order, while sneering at others.
    (12)

  5. #75
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Collin_Sky View Post
    It's an interesting observation. I've seen tons of people in the forums and on novice network complaining when casual content gets added, "why did SE spend time on content for the 1%" is a phrase I've seen a LOT. I don't think I've ever seen a hardcore player complain about the existence of content such as Island Sanctuary as a zero sum game where the hardcore player has somehow lost out on more hardcore content.
    I mean yeah, that's kinda how it is. Hardcore/dedicated players just want a balance of content for them, but aren't going to complain if you add casual content. We understand there needs to be a balance of casual and midcore/hardcore content. That's fine, the majority of the "big content" will be casual in nature. That's fine, its the part that gets under our skin is the casuals complaining about content that they can't do and "why did you make this?" I mean, its not targetted towards them. Get over it. This is an MMO where there is content made for different types of players. Ask for more for what you want, but don't try to take content made away from the ones that aren't the same as you.
    (3)

  6. #76
    Player
    WinglessSeraphim's Avatar
    Join Date
    Aug 2021
    Posts
    184
    Character
    Apterous Angel
    World
    Sagittarius
    Main Class
    Paladin Lv 100
    Instead of people threatening to strike and spend their money on other games, people should just do it. Striking from a video game that you pay for is a silly idea. Just leave. If enough people leave and income drops for SE, they'll take notice. Just blustering "I'm gonna quit, SE" isn't going to do anything. It's just a toddler temper tantrum in a grown up suit. If you don't like the game, just leave.
    (8)

  7. #77
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,572
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Lilapop View Post
    Inclined to agree here.
    They were talking about you.



    Quote Originally Posted by Lilapop View Post
    Counting the "non-casual" content we already have, by the time the expansion is over, with what we know of at this moment, pretty sure there'll be more non-casual content than casual content.
    Looks like you count about as well as you read.
    (5)

  8. #78
    Player
    AntoniusQuil's Avatar
    Join Date
    Mar 2024
    Posts
    47
    Character
    Antonius Bnuuy
    World
    Alpha
    Main Class
    Machinist Lv 100
    It's kinda logical that hardcore players will complain less. Most complains revolve around content rewards and it's not a problem for a hardcore player to get rewards locked behind causal content (which are less numerous and interesting compared to hardcore content ones), while it takes much effort (or is borderline impossible) for a casual player to get rewards locked behind hardcore content.

    When it comes to asking for less content for x group of players, it's unavoidable considering that SE has limited resources it's going to spend on developing content. More casual content will always mean less hardcore content and vice versa.
    (7)

  9. #79
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    677
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    This is essentially what I'm already doing. Only it's permanent strike. If their content remains the same but even 8.0 is not going to get me back. The next Bozja might, but it needs to have extreme level challenge critical encounters, and a CHALLENGING end zone that doesn't need discord. Add a savage one to if they want but In not doing it it needs discord. But they need to make sure there is CHALLENGING CASUAL BATTLE content as the main features. If theyve again sunk a huge amount of dev time into fine tuning savage while casual is a no effort cookie cutter... well I'm not going to care because I'll cancel my sub before even finishing the content and move on again.
    (4)
    Last edited by Gurgeh; 01-03-2025 at 05:11 PM.

  10. #80
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    677
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by Kaurhz View Post
    ...I am not too concerned in the grand scheme, because they follow this same downtrodden formula. It will be 'raid content enjoyers' that are asking where all their content is after they've done the final savage tier in 7.4 and have to wait 13 months for the next raid. Ultimately over the course of an expansion they have just as bad treatment as casuals, with the exception of all their content being frontloaded.
    Which is so moronically stupid (of Swuare Enix/creative). Make savage wait, and coax people casual > normal > (criterion) > extreme > savage
    Instead you release savage in week 4, when people haven't even finished normal gearing and find out if they can clear extreme.
    So F stupid.

    You know it might just be that high end players aren't making as much use of casual content as they could if you didn't keep dangling sparkly new savage Infront of them before the expansion has even been released. From the moment MSQ comes out it's skip skip min/max craft/craft fate farm because that's the only choice if they want to be part of the buzz and the statics.

    That whole business with giving 1 week for elden ring Again bloody high-end. Casual gamers had nothing to worry about intended if then they did MSQ later other than avoiding spoilers. It was raiders who were under pressure to get started.
    (3)
    Last edited by Gurgeh; 01-03-2025 at 05:31 PM.

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