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  1. #121
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,085
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Mawlzy View Post
    And then you have to build the submarines and it takes a couple of years for them to start making decent gil.

    That said, crafting really is an easy way to make gil. I've never used a macro, and I never make current level gear. Just spend 10 minutes looking at what is selling on the MB for a decent price.
    Minor correction, it takes a little over 4 months.
    (3)

  2. #122
    Player
    Voidmage's Avatar
    Join Date
    Apr 2020
    Posts
    695
    Character
    Hen'iel Jackel
    World
    Twintania
    Main Class
    Blue Mage Lv 47
    Quote Originally Posted by Gurgeh View Post
    Then please, 'especially' if your ultimate raiders, just back casuals up even if they are asking for easier savage, or stay out of the discussion. Please. That means changing human nature which isn't going to happen. But, yeah we are not going to stay quiet if ultimate raiders can't either.
    There are raiders backing you up even in these very threads. Heck most raiders are completely fine and decent people who just want to have fun be it casual or harder content.
    General consens IS that DT is absolutely lacking in content that is not raiding.
    Raiders say it, content creators say it but lets be honest it doesn't matter if you are backed up because the devs just do what they want anyway. I would bet money that they will not change anything for the next chaotic raid like it was with criterion which had also complaints about difficulty.

    There will be no easier savage and frankly there shouldn't be because its savage after all.
    There should however be other battle content that is what you ask for and that was supposed to be chaotic before they butchered it.

    The problem is not backing up or opinions being given here... it's that the devs wont listen anyway to them or implement changes so slowly you will only see them an expansion later at the earliest.
    We are all playing Don Quijote here.
    (5)

  3. #123
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Lilapop View Post
    I'm of the opinion it can be both player vs company and player vs player. Unless we're all suddenly under the delusional that hardcore players never use the term "filthy casual" unironically and casual players never think hardcore players are trying to make the entire game "harder" and more "worth their time." (The validity of the facts in either pov in this instance is irrelevant), both forms of "us vs them" are very real
    I'd agree with that, but equally the decisions SE makes in terms of the content release schedule and the fiasco over this particular piece of content is guaranteed to exacerbate player-vs-player tension.
    (2)

  4. #124
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by hydralus View Post
    Minor correction, it takes a little over 4 months.
    Thx. Apparently our workshop guru isn't min-maxing efficiently.
    (3)

  5. #125
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,085
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Mawlzy View Post
    Thx. Apparently our workshop guru isn't min-maxing efficiently.
    Yeah if it's taken them years they've been on the sauce for at least 75% of it. Getting them all to max level does take years but they'll be bringing in plenty of jewellery before that. Not even sure there's a measurable difference in amounts once you get past level ~79, but the extra speed helps.
    (4)

  6. #126
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,569
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Gurgeh View Post
    Then please, 'especially' if your ultimate raiders, just back casuals up even if they are asking for easier savage, or stay out of the discussion. Please. That means changing human nature which isn't going to happen. But, yeah we are not going to stay quiet if ultimate raiders can't either.
    Did me personally you could just ask them to stagger savage MUCH further away from normal content so we can get prepared. (No I dint care about crafters I'm afraid, given them the best glams in the game to craft or something. Add a husbandry crafter, and snow them to craft mounts.)
    I want to raid. I dint want to craft. I played the game every day for four years. Bought 2 houses. I dint RP it buy mounts and stuff and I still could afford crafted gear. I played a game I enjoyed every day for four years. Dont tell me I'm playing it wrong, and needed to suffer it for four years, if I dint have enough Gil to raid.
    People aren't going to advocate for this. Nobody should be advocating for that, not even you. We should be persistently advocating for a step up in intermediate content to help people transition. We should be asking for improvements to Novice Network to further teach personal responsibility in a group setting. We should be advocating for content to be developed and released in tandem with difficult content. I can confidently say that after 7.4 the poles will shift entirely. Raiders will then be eating breadcrumbs once again until 8.05 when the next savage encounter is released. It is in no way shape or form a good way to structure and organize content.

    Even then, even if raiders end up backing you it changes nothing, because this isn't a case of who they are listening to. It's a case of they are either listening to nobody, or a select few and doing what they want anyway, or they are listening but are having fatal misconceptions about the feedback, leading to fairly bad introductions.

    Some of the rest of this is a bit muddled but as I understand it..

    There is no right or wrong way to play the game or make Gil for that matter. Look at the past in the game to see what'll happen in future. SE are very predictable like this.. If you hate crafting and hate Exploratory even, then you can still make Gil through combat, go farm materia, don't unload it on the market instantly, understand that with each patch of crafted gear for battle you need materia, sell the materia, heck you can buy it cheap and then merchant it.

    Understand what people need and when they need it.. Even crafters, prior to patch, go fill yourself with a nice stack of Heliometry tomestones, 7.2 drops, and you suddenly have a highly valued currency. Use it to sell those items, or use those tomes as bartering, people do "Your tomes, my mats -> Your gear" all the time on party finder, and it's very lucrative for crafters to do that.. They make some Gil, they spend absolutely nothing on Tomes, and you get a significant discount.

    Heck, you can do this on patch day and include hunts in the process.. Sell your items, then go do hunt trains for a few cycles, and suddenly before you know it by the late afternoon / early evening you will have easily capped your tomes a couple of times and will easily have been 2-8M Gil for only an evening amount of work, and no it isn't hyperbole like the "Go make millions an hour" comment by doing Bunnies in Pagos/Pyros/Hydatos (They are lucrative, but not that lucrative), or you then have more to barter with people.

    It isn't that you're playing the game wrong, but you're playing it in a very restrictive manner.

    Quote Originally Posted by Lilapop View Post
    I'm of the opinion it can be both player vs company and player vs player. Unless we're all suddenly under the delusional that hardcore players never use the term "filthy casual" unironically and casual players never think hardcore players are trying to make the entire game "harder" and more "worth their time." (The validity of the facts in either pov in this instance is irrelevant), both forms of "us vs them" are very real
    The root cause of the issue is player versus company. The attacking itself is of player versus player, that much is true, but it isn't the actual issue, and nor is it the cause, honestly. It's just a symptom of the issue of company not listening to players, or doing an exceptionally poor job at it for that matter. Treating the actual issues as player versus player is just not addressing anything, and just adding needless rhetoric. Like, you can call it a player versus player issue to the extent we're just attacking each other, but ultimately all of the issues are stemming from SE and decisions they themselves have made

    Granted we shouldn't be attacking anyway, but as I've been misunderstood a few times today, of probably my own making, I should clarify that by player versus player I am referring to where the issue as as of a direct result of the player, e.g., some people are blaming casuals for some content being easier or for modern job decisions, just as some casuals may blame hardcore folk for the incessant focus, or when more difficult changes are made, when in reality it is just the devs not doing a very good job of understanding a lot of the feedback.
    (4)
    Last edited by Kaurhz; 12-28-2024 at 06:35 AM.

  7. #127
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by hydralus View Post
    Yeah if it's taken them years they've been on the sauce for at least 75% of it. Getting them all to max level does take years but they'll be bringing in plenty of jewellery before that. Not even sure there's a measurable difference in amounts once you get past level ~79, but the extra speed helps.
    Appreciate the info.
    (1)

  8. #128
    Player
    FuturePastNow's Avatar
    Join Date
    Nov 2023
    Posts
    271
    Character
    Kali Zeruel
    World
    Faerie
    Main Class
    Warrior Lv 100
    The playerbase yearns for Eureka III
    (6)

  9. #129
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by FuturePastNow View Post
    The playerbase yearns for Eureka III
    Honestly, I very much am. I loved Eureka in SB, it was some of the best time I have had in this game. I enjoy getting on a Fate train and just relaxing, killing fates. I LOVED BA and it wasn't that hard either and easily can be done with one person doing callouts in voice. The only hard part in BA is that it punished you pretty harshly for dying but usually, that wouldn't lead to raid-wide wipes as we see in this new 24-man fight. Borza was fun as well. Tho I never did the savage version of its dun, it still looked fun and long the same line if d.level as BA. Overall I very much yearning for a new Eureka/Borza area to play right now.
    (4)

  10. #130
    Player
    Lilapop's Avatar
    Join Date
    Jun 2022
    Location
    Ul'Dah
    Posts
    449
    Character
    Lila Pop
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Mawlzy View Post
    I'd agree with that, but equally the decisions SE makes in terms of the content release schedule and the fiasco over this particular piece of content is guaranteed to exacerbate player-vs-player tension.
    Oh, for sure. All around, everyone's guilty.
    (2)

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