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  1. #111
    Player
    Lilapop's Avatar
    Join Date
    Jun 2022
    Location
    Ul'Dah
    Posts
    449
    Character
    Lila Pop
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Oizen View Post
    I mean you can just buy it with gil, it'll drop in price pretty quick given you only need to clear around twice for it.
    I'm inclined to argue it'll actually get more pricey as time goes on.
    (11)

  2. #112
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Oizen View Post
    I mean you can just buy it with gil, it'll drop in price pretty quick given you only need to clear around twice for it.
    That is assuming you have a full party of first-time clearer. As time goes on those first-time clear bonuses will become more and more rare. So if you don't have any bonus you have to clear the fight around 46 times to buy the hair. Honestly, since the bonus isn't always going to be there, I don't think we should even include that. So no the price will not be dropping that quick. In fact, the price will skyrocket in a few months when ppl get bored of the fight and the first-time bonus dries up.
    (8)

  3. #113
    Player
    AyumiCosplayGlam's Avatar
    Join Date
    May 2022
    Posts
    44
    Character
    Ayumi Nishimiya
    World
    Phoenix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Oizen View Post
    I mean you can just buy it with gil, it'll drop in price pretty quick given you only need to clear around twice for it.
    I dont think you understand how the drops and the first time bonuses work.

    Once the initial wave of players who are going to do the raid at all, have their first timer bonuses spent, the vast majority of players who will participate in Chaotic will be without first time bonus.
    Which means you will get around 1 or 2 materia thing/ run and you need 49 for the hairstyle. That is not 1 or 2 runs.

    While it is ""easy"" for now, to get the hairstyle with plenty of first timers in the pool, it will be significantly harder and more expensive to get the hairstyle as time goes on, this is just factual.
    Currently the price is going down, because people are still doing the content,that will not be true around mid January, and then the price will only go up.

    Unless this hairstyle will be made available from somewhere else, it will be easily hovering around 20-30mil as a permanent price due to how limited the interest will be in the content and how long it takes to get enough materia to exchange one.
    (11)

  4. #114
    Player
    AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    462
    Character
    Maweth Ashari
    World
    Shiva
    Main Class
    Samurai Lv 100
    Casuals dont raid, so what are u doing with your time if you dont craft and make money to buy even things like the hairstyle, cringe limsa rp?!
    (4)

  5. #115
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    640
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by IOwn92FCHouses View Post
    No the success of the game rests entirely on people like me that supported the game back in the 1.x days. That offered feedback, support, and loyalty to show that a rebuild would be successful.

    All you casuals do is get carried by me through your normal content. I can personally guatentee that I've put more money into this game than you have.

    Have a seat. I'm the target audience at the moment. I'll help you not take 30 minutes to clear the latest dungeon right after I clear the latest savage-level content Square has released for me.

    See? Pretty easy to sound like a cringy badass, huh? But something tells me you weren't pretending or using hyperbole. That you actually believe the us vs them is player vs player and not player vs company.
    It is us versus then though for the following reason.
    In my experience it's always,
    "We a want more challenging 'casual' content."
    Casual content= I dint need to organise dates. I can cancel at last moment without telling anyone and feeling bad. I dint need to join discord of 100s of people with their cliques and hidden rules. I dint have to jump on voice and deal with people's ACT bullshit if I've got no patience for it that day.
    Challenging content = something that will at least kill my character, and take me 30 clears to get close to perfect at. (Wiping is optional for me. Dint care if I do or don't as long I if I'm with randos I make prog every other day I attempt it)

    But we don't get that. It's 3 wall to walls. 3 bosses. OP gear. We basically 'never' 'NEVER' wipe except on day 0. And we almost never KO. Often not even on day 0. It's random dungeons that don't use your full abilities, speed run trash mobs. Or 1 of 3 expert dungeons. Alliances you only see 1/3 of bits mechanics.
    Peak casual content is Alpha 3.0 normal. Best casual content in the game. You can carry, on average be carried, occasionally wipe. And still kill yourself in a second if your finger up too badly.

    But like I say we don't get that.

    So we say can you make X harder.
    We don't get that

    So we say can you make y a bit easier and more party of DF friendly.
    Not only do we not get that, but we get "ultimate raiders" chilling in with 'no you can't make my extremes easier!.

    Then we get "well I don't ultimate, I dont do savage, and I have loads of content farming Extreemes"
    But then you find out ("well yes have done PF savage in the past." Or even "well yes I have done ultimate.")

    So we can't have anything. You've got your content all the way to ultimate and your keeping it and we get nothing. More 3x3 dungeons and OP alliance cheese fests where you don't even get to see the mechanics.

    There is an easy solution. Stop syncing stuff to end expansion. Sync it to day 0+10 ilvls. Job done. Move on. Everything. So that for everything.

    My worst gear in Chaotic was 714-16. Mele. I was second lowest HP higher than one healer but not both.
    My best job PLD 722, always the lowest tank even with roast chicken. They are all savage players. Pretty much.
    (3)
    Last edited by Gurgeh; 12-28-2024 at 04:01 AM.

  6. #116
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,569
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Gurgeh View Post
    It is us versus then though for the following reason.
    In my experience it's always,
    "We a want more challenging 'casual' content."
    Casual content= I dint need to organise dates. I can cancel at last moment without telling anyone and feeling bad. I dint need to join discord of 100s of people with their cliques and hidden rules. I dint have to jump on voice and deal with people's ACT bullshit if I've got no patience for it that day.
    Challenging content = something that will at least kill my character, and take me 30 clears to get close to perfect at. (Wiping is optional for me. Dint care if I do or don't as long I if I'm with randos I make prog every other day I attempt it)

    But we don't get that. It's 3 wall to walls. 3 bosses. OP gear. We basically 'never' 'NEVER' wipe except on day 0. And we almost never KO. Often not even on day 0. It's random dungeons that don't use your full abilities, speed run trash mobs. Or 1 of 3 expert dungeons. Alliances you only see 1/3 of bits mechanics.
    Peak casual content is Alpha 3.0 normal. Best casual content in the game. You can carry, on average be carried, occasionally wipe. And still kill yourself in a second if your finger up too badly.

    But like I say we don't get that.

    So we say can you make X harder.
    We don't get that

    So we say can you make y a bit easier and more party of DF friendly.
    Not only do we not get that, but we get "ultimate raiders" chilling in with 'no you can't make my extremes easier!.

    Then we get "well I don't ultimate, I dont do savage, and I have loads of content farming Extreemes"
    But then you find out ("well yes have done PF savage in the past." Or even "well yes I have done ultimate.")

    So we can't have anything. You've got your content all the way to ultimate and your keeping it and we get nothing. More 3x3 dungeons and OP alliance cheese fests where you don't even get to see the mechanics.

    There is an easy solution. Stop syncing stuff to end expansion. Sync it to day 0+10 ilvls. Job done. Move on. Everything. So that for everything.

    My worst gear in Chaotic was 714-16. Mele. I was second lowest HP higher than one healer but not both.
    My best job PLD 722, always the lowest tank even with roast chicken. They are all savage players. Pretty much.
    To be honest, everything you've said here only supports the idea that it is a player vs company issue rather than a player vs player (casual vs hardcore player) issue. A lot of hardcore players I've found would actually prefer something else, because whilst they have got the bulk of the content this expansion, it is still ultimately only weekly objectives they are logging in to do. Granted, it is a heck lot more than what casuals currently have, but this is not because of hardcore players, it is because even to do this after a decade of development, SE still doesn't understand the actual issues that players have.
    (8)

  7. #117
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by BigCheez View Post
    Make an alt. Set up an FC. Buy a small house (small FC houses are incredibly easy to get).
    Do you know how FCs work...? You need more than one person to start a FC, you need 3 different players to sign and join your FC to make said FC. These 3 characters can be alts sure but you need at least one other account meaning you need to make a new service account meaning buy the game again since free trial accounts can't join FCs. Also to even buy a house as FC you need 4 members and have the FC rank 6 or higher. Sure it can done but it's more work than "just make an alt"...
    (6)

  8. #118
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by MrJPtheAssassin View Post
    Do you know how FCs work...? You need more than one person to start a FC, you need 3 different players to sign and join your FC to make said FC. These 3 characters can be alts sure but you need at least one other account meaning you need to make a new service account meaning buy the game again since free trial accounts can't join FCs. Also to even buy a house as FC you need 4 members and have the FC rank 6 or higher. Sure it can done but it's more work than "just make an alt"...
    And then you have to build the submarines and it takes a couple of years for them to start making decent gil.

    That said, crafting really is an easy way to make gil. I've never used a macro, and I never make current level gear. Just spend 10 minutes looking at what is selling on the MB for a decent price.
    (3)

  9. #119
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    640
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by Kaurhz View Post
    To be honest, everything you've said here only supports the idea that it is a player vs company issue rather than a player vs player (casual vs hardcore player) issue. A lot of hardcore players I've found would actually prefer something else, because whilst they have got the bulk of the content this expansion, it is still ultimately only weekly objectives they are logging in to do. Granted, it is a heck lot more than what casuals currently have, but this is not because of hardcore players, it is because even to do this after a decade of development, SE still doesn't understand the actual issues that players have.
    Then please, 'especially' if your ultimate raiders, just back casuals up even if they are asking for easier savage, or stay out of the discussion. Please. That means changing human nature which isn't going to happen. But, yeah we are not going to stay quiet if ultimate raiders can't either.
    Did me personally you could just ask them to stagger savage MUCH further away from normal content so we can get prepared. (No I dint care about crafters I'm afraid, given them the best glams in the game to craft or something. Add a husbandry crafter, and snow them to craft mounts.)
    I want to raid. I dint want to craft. I played the game every day for four years. Bought 2 houses. I dint RP it buy mounts and stuff and I still could afford crafted gear. I played a game I enjoyed every day for four years. Dont tell me I'm playing it wrong, and needed to suffer it for four years, if I dint have enough Gil to raid.

    or DONT LET ME GET THROUGH FIVE EXPANSIONS BEFORE NEEDING TO USE (find out about) CRAFTED AND PENTA AND ENHANCING MATS. At least then I can start preparing at the pace I need to. Flipping release raid gear at the end of the last expansion. (Dont tell me that's impossible. They can tweak the stats)
    (1)
    Last edited by Gurgeh; 12-28-2024 at 06:11 AM.

  10. #120
    Player
    Lilapop's Avatar
    Join Date
    Jun 2022
    Location
    Ul'Dah
    Posts
    449
    Character
    Lila Pop
    World
    Faerie
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Kaurhz View Post
    To be honest, everything you've said here only supports the idea that it is a player vs company issue rather than a player vs player (casual vs hardcore player) issue. A lot of hardcore players I've found would actually prefer something else, because whilst they have got the bulk of the content this expansion, it is still ultimately only weekly objectives they are logging in to do. Granted, it is a heck lot more than what casuals currently have, but this is not because of hardcore players, it is because even to do this after a decade of development, SE still doesn't understand the actual issues that players have.
    I'm of the opinion it can be both player vs company and player vs player. Unless we're all suddenly under the delusional that hardcore players never use the term "filthy casual" unironically and casual players never think hardcore players are trying to make the entire game "harder" and more "worth their time." (The validity of the facts in either pov in this instance is irrelevant), both forms of "us vs them" are very real
    (4)

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