This is a bit off topic, but if you're not wedded to working out crafting rotations completely by yourself, I've found https://craftingway.app/ to be a great starting point. Also, Trial Synthesis is a thing (you only need to waste food and pots).
This is a bit off topic, but if you're not wedded to working out crafting rotations completely by yourself, I've found https://craftingway.app/ to be a great starting point. Also, Trial Synthesis is a thing (you only need to waste food and pots).
There is also teamcraft that can either give you rotations, or let you play with trailing without using foot and pots.This is a bit off topic, but if you're not wedded to working out crafting rotations completely by yourself, I've found https://craftingway.app/ to be a great starting point. Also, Trial Synthesis is a thing (you only need to waste food and pots).
Raphael is better: https://www.raphael-xiv.com/
Thank you for this. I really do appreciate the attempt to help but the problem is it's boring. There is another problem too. And then you have to type out all the macros by hand. You could just crossbar the actions in, but one mistake, or you lose your place and your while recipe and mats are FCKd.This is a bit off topic, but if you're not wedded to working out crafting rotations completely by yourself, I've found https://craftingway.app/ to be a great starting point. Also, Trial Synthesis is a thing (you only need to waste food and pots).
The point is if, 90% of people are removing the complexity with tools. Then just eliminate the complexity from the actual game in the first place, and let the rest of get back to 'playing' with crafting.
There are twice as many abilities as there should be. With way to many different probabilities to track or get a 'feeling' for.
Last edited by Gurgeh; 12-27-2024 at 05:44 PM.
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