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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,801
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    I just wish they'd either commit to selfish DPS levels of damage, or give it some support back. Right now it has neither, outside of role skills (and Tactician, which might as well be a role skill, since it's identical to Shield Samba and Troubador anyway).
    That's a matter of not waiting it to be punished for packing any limits to relative mobility (neither limited range nor any car times), not a matter of it being judged as annoying less than "selfish". At time of writing, its damage is leagues above the rest of its role. It has more rDPS than BRD, DNC, or SMN even without having any raid buffs, and when then adding in its actual exploitation value from others' buffs (-> cDPS), MCH is mid-tier despite being a physical ranged.

    Given that the interdependence of a buffer is slightly higher than a non-buffer, as one provides a lower base contribution than the other, we would normally expect the more finicky to provide faintly more cDPS. Instead, effectively, we get three flavors of unique actual utility across Bard's Minne, Dancer's Waltz, and MCH's Dismantle, but MCH leads in cDPS and even rDPS in addition to the obvious aDPS.

    ____________

    Moreover, how would stripping identical effects of their unique names and animations benefit parity in any way? It's purely aesthetic, so the parity would be identical, yet you'd have dropped aesthetic differences nonetheless helpful to job flavor just for kicks. Why?
    (0)
    Last edited by Shurrikhan; 02-12-2025 at 04:18 AM.