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  1. #1
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by MrJPtheAssassin View Post
    Honestly, I don't know why ppl are acting so surprised...Ff14 always has had balancing issues esp at the beginning of an expac and esp in the caster role. I still say that caster is the worst-balanced role in the game. Before SMN was sundered in EW, it was threatening BLM in parties bc it did competitive dps and came with a rez. After the sundering(the 6.0 rework) it dropped down to rdm's levels. Even then SMN was causing slight issues bc it was easy to play and did more dps than rdm even tho both jobs are pretty similar in what they bring to a party. Then you had BLM in EW who was only doing DPS of a utility melee and that made ppl mad bc BLM only thing is damage and nothing more. Now we have a 4th caster who is somewhere in the middle(has utility but no rez and high dps). Admitty PCT is too strong, Im do not disagree with that. I do think it needs nerf but I also think the caster role will forever be in a mess balance-wise because of the combat rez and BLM's only identity of "I have to have the highest dps or Im useless).

    The reason why I feel this way is because of how parties are set up and the 1% boost. So let's say PCT gets nerfed tomorrow and it lands somewhere between the melees and the two rez casters. Who going to get the caster spot then? If history has told us anything then that caster spot will always be defaulted to a caster with the all mightily rez esp in prog. Ok, that only leaves the flex spot left, BLM honest is a better choice here if PCT does too little DPS (around smn/rdm or even between them and the melee) since it has the highest DPS or another melee who has better dps as pct and has utility. This why I say PCT needs to do at least non utility melee levels of DPS just to be able to compete for the flex spot, if it's below the melee then ppl will take a 2nd melee or BLM, and since PCT doesn't have a rez it most likely never be picked for caster role since ppl would rather take smn/rdm to help with mistakes and recovery. Overall this is why I think the caster role is unbalanced, right now its bc PCT does so much damage that it overshadows all the casters but if it gets nerfed too hard then we have PCT being overshadowed by RDM/SMN bc doesn't have a rez and BLM because he doesn't have high dps compare to it and other melee.

    Yes PCT needs a nerf, I just hope it doesn't get sent below the melee bc then we never see it again. I also hope one day we see casters role reworked, getting rid of the caster rez and giving BLM a new identity other than " I have to be the best or am useless"
    I agree, I’ve been saying it for a long time but caster raise should’ve died or been reworked as a role action available to all 4 of them for a long time now. It causes these issues right here as no other role has such a disparity between its top performers and its lowest options.
    (3)

  2. #2
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    906
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Wayfinder3 View Post
    I agree, I’ve been saying it for a long time but caster raise should’ve died or been reworked as a role action available to all 4 of them for a long time now. It causes these issues right here as no other role has such a disparity between its top performers and its lowest options.
    I think the caster raise should stay and they fix MCH to do damage closer to BLM/PCT. Not having a proper phys ranged selfish dps is what's limiting party composition for the casters right now. MCH should be filling that spot to open the support ranged slot to RDM/SMN and not be treated like griefing.
    (2)

  3. #3
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    The problem with MCH is that there is no feasible way a job with free mobility and less rotational risk is going to compete with its competitors. Believe it or not, dancer and bard being better than mch doesn’t matter, if mch hit like SAM and BLM and the physical ranged role was balanced to be much closer to the melee and casters in general.

    People would just take MCH over the other 2 weaker option which is what happened to rdm and SMN in end walker and is currently still happening to them OR they would just take mch as the flex DPS spot and bring a buffing phsy ranged with it. We see that double caster is taking off as people lean into that.

    So mch’s problem isn’t even the other 2 physical ranged. It’s that it can’t do as much damage as any of the other selfish DPS in th game since every single other option has to risk more by virtue of casting or melee ranged and tbh. That is fair. If mch hit like Samurai and black mage with no downside to offset the depth those 2 jobs have. They wouldn’t be taken.

    The reality is that MCH just should be a pure DPS, the role physical ranged offers to the party is built upon supporting and in order to maintain a use for that support. Mch has to always be close enough to the other 2 which of course makes it far weaker than everything else. Much like black mage, and samurai. Mch should just get utility thags unique and offers some value to a party. That would fix all its issues instead of of breaking everything by making the easiest role house the strongest DPS in the game.
    (1)

  4. #4
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Azurarok View Post
    I think the caster raise should stay and they fix MCH to do damage closer to BLM/PCT. Not having a proper phys ranged selfish dps is what's limiting party composition for the casters right now. MCH should be filling that spot to open the support ranged slot to RDM/SMN and not be treated like griefing.
    I don't see how buffing mch to be closer to BLM and PCT would help the casters at all. All that would do is add another job to the pool of jobs that are fighting for the flex spot in a party. Honestly it most likely hurt pct and blm's chances for a spot bc ppl would just run double phy range at that point since a job that has a large amount of free movement that does high damage would be way more helpful than a caster who is more limited movement and needs to stand still. Also, it doesn't free up any spot for rdm or smn since they already have a spot in the caster role. Remember the game's party system doesn't see phy range and magic range as the same architect, it treats them differently that is why to get that 1% party buff you need at least one melee, one caster, and one phy range.
    (0)