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  1. #31
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by miraidensetsu View Post
    WHy can't we have both?
    This lol.

    But due recent circumstances and the latest Paypal legend we've encountered id say cut back the Ultimate's for once...




    Buut really, there need to be more ppl working on the game, on more long term stuff. Every patch should have some pvp stuffs added - gear AND maps/modes. Even just same modes on different flavored maps would do a lot. (though pls less gimmicky then the CC ones)

    And the Goldsaucer needs more too... the climbing stuff is cute but.. not for me and im sure im not alone there... Air force one is sweet, but feels rare... for me, waiting there feels a waste of time.
    Chocobo races should have had updates since years...
    (1)

  2. #32
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,959
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ovIm View Post
    My message was, in tl;dr Format: "if SqEx stopped making raids, the freed resources would most likely not result in much other content due to how production value works".
    The first part about it being cheap just really stuck out to me compared to other replies. I do agree that cutting high-end duties wouldn't necessarily result in other improvements. If it's just a fight in a room that is easier, then it could be the same people but except they are making an easier fight, but if it's making new user interfaces and systems like we got with Island Sanctuary, Field Operations and Deep Dungeons, or story quests or job changes, then it's more than likely going to be totally different people.
    (1)

  3. #33
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    "Let's get rid of the longest lasting content we have to create mindless content we can down in half the time or quicker."

    /thread
    (7)

  4. #34
    Player
    Renaclock's Avatar
    Join Date
    Sep 2021
    Posts
    86
    Character
    Rena Clock
    World
    Belias
    Main Class
    Paladin Lv 100
    The game already has so much content added compared to other mmos or games.
    Difference is that this game doesn't have a progression and rewards around those content.
    If xiv was other mmos Queen EX's weapon will have random stats and gamba weapon upgrade. New dungeon will drop the upgrade material,you'll need to grind both.
    New 24man raid will require EX weapon upgraded and dropped gear can be upgraded with materials from tresure maps.
    See,xiv's "problem" is that it doesn't have a gear grind or progression that players need to go through so "mid core" players doesn't have anything they feel like they have to do which leads to thinking they have nothing to do.
    If they build a system like upgradable gears,random stats around contents we already have like hunts,dungeons,raids so everyone has to do these contents like every other mmos these complaints will banish and replaced with "RNG bad,grind bad".
    (0)

  5. #35
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    903
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    extreme are midcore yes but sadly hard to get into depending the schedule of people and they often require guides now too or you don't get in like the perfect balance for me was field op since I am a early bird like wake up at 3/4 in the morning haha so it is easier to get into those over extreme after day one due to people having static that are often during my sleep time.


    I just wish that the game would be balanced more well fairly like the content should be balanced on the jobs themself not the other way around.


    I don't want to go in savage anymore because I feel like everything 1/2 shot you I aren't against it per say but I think a fight should be based on how a job perform over the raid perform make job more unique and slightly harder to master and adapt raid around it.
    (0)

  6. #36
    Player Stasya's Avatar
    Join Date
    Oct 2021
    Posts
    472
    Character
    Stasya Astolfofangirl
    World
    Phoenix
    Main Class
    Botanist Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    In exchange for more robust casual and midcore content?
    Savage is the midcore content of this game.
    (0)

  7. #37
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    903
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Stasya View Post
    Savage is the midcore content of this game.
    not at all haha to me midcore content is something hard but not to insane that can be launched at anytime without waiting a party to fill up or the use of a guide
    (1)

  8. #38
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    They should spend some resources for some longterm grinds related to PvP and Mahjong so there's something to do during down time.
    (0)

  9. #39
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    567
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Would be nice to have that exploratory content by now.
    (0)

  10. #40
    Player
    LilaIronman's Avatar
    Join Date
    Aug 2018
    Posts
    145
    Character
    Himeko Yurimura
    World
    Shiva
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    In exchange for more robust casual and midcore content? a revamp of jobs and a revamp of the character creation, focus in on that much needed TLC of the gold saucer, improve gearing methods and work to making gear obsolete less often. Right now 70% of this games content is for casual to high end raiders, but the Rp'er in this game, or the limsa chatter gets absolutely nothing. and that's 80% of the playerbase at the end of the day!

    would it not be better to put their needs first? and improve some of the lacking unfinished and basically undeveloped systems in the game..? and yes improving msq is part of all of this too

    would you be in favour of 1 ultimate and less savages/exes/criterions/Chaotics if it meant more QOL in the foundations of the game? perhaps adding more things into it to discourage people from modding it

    - just an edit here, this wouldnt be a forever thing. but 8.0 has a lot of work cut out for itself, and im not sure they have enough staff to design all this content, have it be high quality and improve the many plaguing issues with the game right now
    Is the "harder content" with us in the room right now? So what hard content is there effectively other than the ultimate that supposedly all their budget, that we know they rather use wasting at games like forspoken, to?
    (1)

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