Why though? Why is it reasonable to expect healers and tanks to do their basic function, but DPS are exempt from the same kind of expectation doing their role (i.e. damage).
Why? DPS can tank, not as well as tanks, yes, but they can. Similarly, tanks and healers do damage, but not as well DPS. So again, why do tanks and healers have to fulfill their main roll, but DPS are given a free pass?
The first 2 levelling dungeons of every expansion can be quite spicy even for experienced people when doing wall to wall pulls (especially for some tanks due to lack of mitigation tools at that level). DPS not doing their job can lead to tanks running out of mitigations and healers having to pump out GCD heals. And that actually can wipe a group.
Ohh, "that's just the way it is" ... I see. Why precisely does that kind of argument only apply to lazy DPS? Why doesn't it apply to people expecting DPS to do their job? I mean, that's just the way it is, "git gud or git kicked". Also, should I introduce you to the "the tank held the party hostage for half an hour" crowd? I'm sure this would be an amazing conversation.
No, don't delude yourself here, that is complete lack of empathy. Literally. You have shown yourself so far to be completely unable to understand that other people value their time as well. The main issue of essentialism is the attribution of characteristics in the absence of actions that would justify these characteristics. You so far have been the most egocentrical and delusion poster in here, with you expecting that the healers and tanks should be carrying the whole run on top of performing the additional duties that come with these rolls. But I am really happy to see you post here, because usually the leechers with this attitude keep their mouth shut in these discussions so as to not have the spotlight shone on them. But I presume the constant emboldening by the enabler community has rotted away any leftovers of humility.
Ooohh, is that so? So when I queue for a duty directly, I get to be the lazy bum demanding other people to carry me?
The main issue here is, that you don't even understand how damaging and toxic this attitude is. You don't understand how the duty finder experience will be negatively impacted when a critical mass of "I don't care, I'm just here for fun" players is reached and normal raids get vote abandoned because there aren't enough people who understand how to solve the mechanics. I have experienced Royal City of Rabanstre runs fall apart at the 2nd boss, because not enough people were able to dodge the mechanics, so there wasn't enough dps on the sand orbs.
*snort*
You want to be a source of "calm fun", but you don't care if you are a major source of "silent frustration", do you?
Also, what the heck does "put any content on farm status within a week" even mean? Are you progging the Allied Society dailies or what? "Play hyper efficiently" ... and what did you optimize for that efficiency? Lowest number of button presses to not risk getting kicked for appearing afk? Because it's obviously not clear speed you are going for, given your cavalier attitude towards baseline expectations for DPS players.


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