Quote Originally Posted by Realfoxy View Post
I don't disagree with you about fight design, but it's a lot easier to just nerf PCT rather than rewind encounter design to three expansions ago.

Also you're just kinda wrong about DT BLM. The job isn't any burstier than in EW, because all of its damage is still on the GCD. And since nonstandard is less accessible now, manipulating your GCD alignment is harder, which means that for 99% of BLM players the proper play is to still ignore buffs and just keep on casting.

I think EW BLM was the best compromise the job had with modern fight design, which for some reason SE decided to completely delete from the game to make a job that IS LESS FLEXIBLE and therefore more susceptible to disruption in the form of extended movement, short uptime phases, etc.
Burst isn’t necessarily just about the GCD but what you are actually stuffing into the GCD. BLM got 3 changes this expansion that made it burstier

1) 3rd charge of xeno
2) second charge of leylines (on a thereotical dummy fight this doesn’t change anything but since you play leylines around the counter this helps immensely
3) manafont

BLM is still a god awful burster compared to say…….PCT but it says a lot every change they have gotten since like SB is either a) make them burstier or b) give them more instants